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https://github.com/enduro2d/enduro2d.git
synced 2025-12-15 00:11:55 +07:00
calculation delta time and company
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@@ -70,6 +70,18 @@ namespace e2d
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bool fullscreen_{false};
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};
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class timer_parameters {
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public:
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timer_parameters& minimal_framerate(u32 value) noexcept;
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timer_parameters& maximal_framerate(u32 value) noexcept;
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u32 minimal_framerate() const noexcept;
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u32 maximal_framerate() const noexcept;
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private:
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u32 minimal_framerate_{30u};
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u32 maximal_framerate_{1000u};
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};
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class parameters {
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public:
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parameters() = delete;
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@@ -79,21 +91,25 @@ namespace e2d
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parameters& company_name(str_view value) noexcept;
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parameters& debug_params(const debug_parameters& value);
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parameters& window_params(const window_parameters& value);
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parameters& timer_params(const timer_parameters& value);
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str& game_name() noexcept;
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str& company_name() noexcept;
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debug_parameters& debug_params() noexcept;
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window_parameters& window_params() noexcept;
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timer_parameters& timer_params() noexcept;
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const str& game_name() const noexcept;
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const str& company_name() const noexcept;
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const debug_parameters& debug_params() const noexcept;
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const window_parameters& window_params() const noexcept;
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const timer_parameters& timer_params() const noexcept;
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private:
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str game_name_{"noname"};
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str company_name_{"noname"};
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debug_parameters debug_params_;
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window_parameters window_params_;
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timer_parameters timer_params_;
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};
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public:
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engine(const parameters& params);
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@@ -102,6 +118,13 @@ namespace e2d
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template < typename Application, typename... Args >
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bool start(Args&&... args);
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bool start(application_uptr app);
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f32 time() const noexcept;
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f32 delta_time() const noexcept;
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u32 frame_rate() const noexcept;
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u32 frame_count() const noexcept;
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f32 realtime_time() const noexcept;
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private:
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class internal_state;
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std::unique_ptr<internal_state> state_;
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@@ -8,27 +8,6 @@
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#include "_utils.hpp"
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namespace e2d { namespace time
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{
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template < typename T >
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const seconds<T>& second() noexcept {
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static seconds<T> second = seconds<T>(T(1));
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return second;
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}
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template < typename T >
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const seconds<T>& minute() noexcept {
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static seconds<T> minute = second<T>() * T(60);
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return minute;
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}
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template < typename T >
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const seconds<T>& hour() noexcept {
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static seconds<T> hour = minute<T>() * T(60);
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return hour;
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}
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}}
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namespace e2d
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{
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template < typename T >
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@@ -143,6 +122,63 @@ namespace e2d { namespace time
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}
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}}
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namespace e2d { namespace time
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{
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template < typename T >
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const seconds<T>& second() noexcept {
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static seconds<T> second = seconds<T>(T(1));
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return second;
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}
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template < typename T >
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const milliseconds<T>& second_ms() noexcept {
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static milliseconds<T> second_ms = to_milliseconds(second<T>());
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return second_ms;
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}
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template < typename T >
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const microseconds<T>& second_us() noexcept {
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static microseconds<T> second_us = to_microseconds(second<T>());
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return second_us;
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}
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template < typename T >
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const seconds<T>& minute() noexcept {
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static seconds<T> minute = second<T>() * T(60);
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return minute;
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}
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template < typename T >
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const milliseconds<T>& minute_ms() noexcept {
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static milliseconds<T> minute_ms = to_milliseconds(minute<T>());
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return minute_ms;
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}
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template < typename T >
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const microseconds<T>& minute_us() noexcept {
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static microseconds<T> minute_us = to_microseconds(minute<T>());
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return minute_us;
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}
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template < typename T >
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const seconds<T>& hour() noexcept {
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static seconds<T> hour = minute<T>() * T(60);
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return hour;
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}
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template < typename T >
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const milliseconds<T>& hour_ms() noexcept {
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static milliseconds<T> hour_ms = to_milliseconds(hour<T>());
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return hour_ms;
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}
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template < typename T >
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const microseconds<T>& hour_us() noexcept {
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static microseconds<T> hour_us = to_microseconds(hour<T>());
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return hour_us;
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}
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}}
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namespace e2d { namespace time
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{
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template < typename TimeTag >
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@@ -83,6 +83,28 @@ namespace e2d
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return console_logging_;
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}
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//
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// engine::timer_parameters
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//
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engine::timer_parameters& engine::timer_parameters::minimal_framerate(u32 value) noexcept {
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minimal_framerate_ = value;
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return *this;
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}
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engine::timer_parameters& engine::timer_parameters::maximal_framerate(u32 value) noexcept {
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maximal_framerate_ = value;
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return *this;
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}
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u32 engine::timer_parameters::minimal_framerate() const noexcept {
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return minimal_framerate_;
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}
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u32 engine::timer_parameters::maximal_framerate() const noexcept {
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return maximal_framerate_;
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}
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//
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// engine::window_parameters
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//
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@@ -142,6 +164,11 @@ namespace e2d
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return *this;
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}
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engine::parameters& engine::parameters::timer_params(const timer_parameters& value) {
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timer_params_ = value;
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return *this;
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}
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str& engine::parameters::game_name() noexcept {
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return game_name_;
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}
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@@ -158,6 +185,10 @@ namespace e2d
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return window_params_;
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}
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engine::timer_parameters& engine::parameters::timer_params() noexcept {
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return timer_params_;
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}
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const str& engine::parameters::game_name() const noexcept {
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return game_name_;
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}
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@@ -174,14 +205,93 @@ namespace e2d
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return window_params_;
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}
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const engine::timer_parameters& engine::parameters::timer_params() const noexcept {
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return timer_params_;
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}
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//
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// engine::internal_state
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// engine
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//
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class engine::internal_state final : private e2d::noncopyable {
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public:
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internal_state() = default;
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internal_state(const parameters& params)
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: timer_params_(params.timer_params())
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{
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const auto first_frame_time = math::clamp(
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math::max(timer_params_.minimal_framerate(), timer_params_.maximal_framerate()),
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1u,
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1000u);
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delta_time_us_.store(
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(time::second_us<u64>() / math::numeric_cast<u64>(first_frame_time)).value);
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}
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~internal_state() noexcept = default;
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public:
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f32 time() const noexcept {
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return time::to_seconds(
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make_microseconds(time_us_.load()).cast_to<f32>()).value;
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}
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f32 delta_time() const noexcept {
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return time::to_seconds(
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make_microseconds(delta_time_us_.load()).cast_to<f32>()).value;
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}
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u32 frame_rate() const noexcept {
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return frame_rate_.load();
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}
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u32 frame_count() const noexcept {
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return frame_count_.load();
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}
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f32 realtime_time() const noexcept {
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const auto delta_us = time::now_us().cast_to<u64>() - init_time_;
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return time::to_seconds(delta_us.cast_to<f32>()).value;
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}
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public:
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void calculate_end_frame_timers() noexcept {
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const auto second_us = time::second_us<u64>();
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const auto minimal_delta_time_us =
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second_us / math::numeric_cast<u64>(math::clamp(
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timer_params_.maximal_framerate(), 1u, 1000u));
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const auto maximal_delta_time_us =
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second_us / math::numeric_cast<u64>(math::clamp(
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timer_params_.minimal_framerate(), 1u, 1000u));
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auto now_us = time::now_us().cast_to<u64>();
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while ( now_us - prev_frame_time_ < minimal_delta_time_us ) {
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std::this_thread::yield();
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now_us = time::now_us().cast_to<u64>();
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}
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delta_time_us_.store(math::minimized(
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now_us - prev_frame_time_,
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maximal_delta_time_us).value);
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time_us_.store((now_us - init_time_).value);
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prev_frame_time_ = now_us;
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frame_count_.fetch_add(1);
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frame_rate_counter_.fetch_add(1);
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while ( now_us - prev_frame_rate_time_ >= second_us ) {
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prev_frame_rate_time_ += second_us;
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frame_rate_.store(frame_rate_counter_.exchange(0));
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}
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}
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private:
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timer_parameters timer_params_;
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microseconds<u64> init_time_{time::now_us().cast_to<u64>()};
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microseconds<u64> prev_frame_time_{time::now_us().cast_to<u64>()};
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microseconds<u64> prev_frame_rate_time_{time::now_us().cast_to<u64>()};
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std::atomic_uint64_t time_us_{0};
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std::atomic_uint64_t delta_time_us_{0};
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std::atomic_uint32_t frame_rate_{0};
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std::atomic_uint32_t frame_count_{0};
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std::atomic_uint32_t frame_rate_counter_{0};
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u8 _pad[4] = {0};
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};
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//
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@@ -189,7 +299,7 @@ namespace e2d
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//
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engine::engine(const parameters& params)
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: state_(new internal_state())
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: state_(new internal_state(params))
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{
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// setup debug
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@@ -244,20 +354,48 @@ namespace e2d
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engine::~engine() noexcept = default;
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bool engine::start(application_uptr app) {
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E2D_ASSERT(main_thread() == std::this_thread::get_id());
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if ( !app || !app->initialize() ) {
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the<debug>().error("ENGINE: Failed to initialize application");
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return false;
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}
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try {
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while ( app->frame_tick() ) {
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the<input>().frame_tick();
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window::poll_events();
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while ( true ) {
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try {
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if ( !app->frame_tick() ) {
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break;
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}
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state_->calculate_end_frame_timers();
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} catch ( ... ) {
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app->shutdown();
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throw;
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}
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} catch ( ... ) {
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app->shutdown();
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throw;
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the<input>().frame_tick();
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window::poll_events();
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}
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app->shutdown();
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return true;
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}
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f32 engine::time() const noexcept {
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return state_->time();
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}
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f32 engine::delta_time() const noexcept {
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return state_->delta_time();
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}
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u32 engine::frame_rate() const noexcept {
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return state_->frame_rate();
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}
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u32 engine::frame_count() const noexcept {
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return state_->frame_count();
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}
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f32 engine::realtime_time() const noexcept {
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return state_->realtime_time();
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}
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}
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@@ -10,8 +10,16 @@ using namespace e2d;
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TEST_CASE("time") {
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{
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REQUIRE(time::second<i32>().value == 1);
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REQUIRE(time::second_ms<i32>().value == 1000);
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REQUIRE(time::second_us<i32>().value == 1'000'000);
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REQUIRE(time::minute<i32>().value == 60);
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REQUIRE(time::minute_ms<i32>().value == 60000);
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REQUIRE(time::minute_us<i32>().value == 60'000'000);
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REQUIRE(time::hour<i32>().value == 60 * 60);
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REQUIRE(time::hour_ms<i32>().value == 60 * 60 * 1000);
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REQUIRE(time::hour_us<i64>().value == 60 * 60 * i64(1'000'000));
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}
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{
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REQUIRE(make_seconds(1).convert_to<milliseconds_tag>().value == 1000);
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