add scale and mode to sprite_renderer

This commit is contained in:
BlackMATov
2020-02-25 12:49:30 +07:00
parent 1d4cddff18
commit 201041ed9d
4 changed files with 108 additions and 2 deletions

View File

@@ -16,6 +16,10 @@ namespace e2d
{
class sprite_renderer final {
public:
ENUM_HPP_CLASS_DECL(modes, u8,
(simple)
(sliced))
ENUM_HPP_CLASS_DECL(blendings, u8,
(normal)
(additive)
@@ -28,6 +32,12 @@ namespace e2d
sprite_renderer& tint(const color32& value) noexcept;
[[nodiscard]] const color32& tint() const noexcept;
sprite_renderer& scale(const v2f& value) noexcept;
[[nodiscard]] const v2f& scale() const noexcept;
sprite_renderer& mode(modes value) noexcept;
[[nodiscard]] modes mode() const noexcept;
sprite_renderer& blending(blendings value) noexcept;
[[nodiscard]] blendings blending() const noexcept;
@@ -42,6 +52,8 @@ namespace e2d
[[nodiscard]] material_asset::ptr find_material(str_hash name) const noexcept;
private:
color32 tint_ = color32::white();
v2f scale_ = v2f::unit();
modes mode_ = modes::simple;
blendings blending_ = blendings::normal;
bool filtering_ = true;
sprite_asset::ptr sprite_;
@@ -49,6 +61,7 @@ namespace e2d
};
}
ENUM_HPP_REGISTER_TRAITS(e2d::sprite_renderer::modes)
ENUM_HPP_REGISTER_TRAITS(e2d::sprite_renderer::blendings)
namespace e2d
@@ -94,11 +107,24 @@ namespace e2d
return tint_;
}
inline sprite_renderer& sprite_renderer::filtering(bool value) noexcept {
filtering_ = value;
inline sprite_renderer& sprite_renderer::scale(const v2f& value) noexcept {
scale_ = value;
return *this;
}
inline const v2f& sprite_renderer::scale() const noexcept {
return scale_;
}
inline sprite_renderer& sprite_renderer::mode(modes value) noexcept {
mode_ = value;
return *this;
}
inline sprite_renderer::modes sprite_renderer::mode() const noexcept {
return mode_;
}
inline sprite_renderer& sprite_renderer::blending(blendings value) noexcept {
blending_ = value;
return *this;
@@ -108,6 +134,11 @@ namespace e2d
return blending_;
}
inline sprite_renderer& sprite_renderer::filtering(bool value) noexcept {
filtering_ = value;
return *this;
}
inline bool sprite_renderer::filtering() const noexcept {
return filtering_;
}

View File

@@ -3,6 +3,12 @@ local sprite_renderer = {
---@type color32
tint = color32.white(),
---@type v2f
scale = v2f.unit(),
---@type sprite_renderer_modes
mode = sprite_renderer.modes.simple,
---@type sprite_renderer_blendings
blending = sprite_renderer.blendings.normal,
@@ -13,6 +19,12 @@ local sprite_renderer = {
sprite = nil
}
---@class sprite_renderer_modes
sprite_renderer.modes = {
simple = "simple",
sliced = "sliced"
}
---@class sprite_renderer_blendings
sprite_renderer.blendings = {
normal = "normal",

View File

@@ -23,6 +23,22 @@ namespace e2d::bindings::high
c->tint(v);
}),
"scale", sol::property(
[](const gcomponent<sprite_renderer>& c) -> v2f {
return c->scale();
},
[](gcomponent<sprite_renderer>& c, const v2f& v){
c->scale(v);
}),
"mode", sol::property(
[](const gcomponent<sprite_renderer>& c) -> sprite_renderer::modes {
return c->mode();
},
[](gcomponent<sprite_renderer>& c, sprite_renderer::modes v){
c->mode(v);
}),
"blending", sol::property(
[](const gcomponent<sprite_renderer>& c) -> sprite_renderer::blendings {
return c->blending();
@@ -48,6 +64,14 @@ namespace e2d::bindings::high
})
);
#define SPRITE_RENDERER_MODES_PAIR(x) {#x, sprite_renderer::modes::x},
l["sprite_renderer"].get_or_create<sol::table>()
.new_enum<sprite_renderer::modes>("modes", {
SPRITE_RENDERER_MODES_PAIR(simple)
SPRITE_RENDERER_MODES_PAIR(sliced)
});
#undef SPRITE_RENDERER_MODES_PAIR
#define SPRITE_RENDERER_BLENDINGS_PAIR(x) {#x, sprite_renderer::blendings::x},
l["sprite_renderer"].get_or_create<sol::table>()
.new_enum<sprite_renderer::blendings>("blendings", {

View File

@@ -14,6 +14,8 @@ namespace e2d
"additionalProperties" : false,
"properties" : {
"tint" : { "$ref": "#/common_definitions/color" },
"scale" : { "$ref": "#/common_definitions/v2" },
"mode" : { "$ref": "#/definitions/modes" },
"blending" : { "$ref": "#/definitions/blendings" },
"filtering" : { "type" : "boolean" },
"atlas" : { "$ref": "#/common_definitions/address" },
@@ -21,6 +23,13 @@ namespace e2d
"materials" : { "$ref": "#/definitions/materials" }
},
"definitions" : {
"modes" : {
"type" : "string",
"enum" : [
"simple",
"sliced"
]
},
"blendings" : {
"type" : "string",
"enum" : [
@@ -57,6 +66,24 @@ namespace e2d
component.tint(tint);
}
if ( ctx.root.HasMember("scale") ) {
v2f scale = component.scale();
if ( !json_utils::try_parse_value(ctx.root["scale"], scale) ) {
the<debug>().error("SPRITE_RENDERER: Incorrect formatting of 'scale' property");
return false;
}
component.scale(scale);
}
if ( ctx.root.HasMember("mode") ) {
sprite_renderer::modes mode = component.mode();
if ( !json_utils::try_parse_value(ctx.root["mode"], mode) ) {
the<debug>().error("SPRITE_RENDERER: Incorrect formatting of 'mode' property");
return false;
}
component.mode(mode);
}
if ( ctx.root.HasMember("blending") ) {
sprite_renderer::blendings blending = component.blending();
if ( !json_utils::try_parse_value(ctx.root["blending"], blending) ) {
@@ -181,6 +208,18 @@ namespace e2d
c->tint(color32(tint));
}
if ( v2f scale = c->scale();
ImGui::DragFloat2("scale", scale.data(), 0.01f) )
{
c->scale(scale);
}
if ( sprite_renderer::modes mode = c->mode();
imgui_utils::show_enum_combo_box("mode", &mode) )
{
c->mode(mode);
}
if ( sprite_renderer::blendings blending = c->blending();
imgui_utils::show_enum_combo_box("blending", &blending) )
{