mirror of
https://github.com/BlackMATov/ecs.hpp.git
synced 2025-12-15 11:53:51 +07:00
features and events instead system priorities
This commit is contained in:
96
README.md
96
README.md
@@ -41,73 +41,113 @@ target_link_libraries(your_project_target ecs.hpp)
|
|||||||
## Basic usage
|
## Basic usage
|
||||||
|
|
||||||
```cpp
|
```cpp
|
||||||
|
|
||||||
#include <ecs.hpp/ecs.hpp>
|
#include <ecs.hpp/ecs.hpp>
|
||||||
namespace ecs = ecs_hpp;
|
namespace ecs = ecs_hpp;
|
||||||
|
|
||||||
|
// events
|
||||||
|
|
||||||
|
struct update_event {
|
||||||
|
float dt{};
|
||||||
|
};
|
||||||
|
|
||||||
|
struct render_event {
|
||||||
|
std::string camera;
|
||||||
|
};
|
||||||
|
|
||||||
|
// components
|
||||||
|
|
||||||
struct movable {};
|
struct movable {};
|
||||||
struct disabled {};
|
struct disabled {};
|
||||||
|
|
||||||
|
struct sprite {
|
||||||
|
std::string name;
|
||||||
|
};
|
||||||
|
|
||||||
struct position {
|
struct position {
|
||||||
float x{};
|
float x{};
|
||||||
float y{};
|
float y{};
|
||||||
};
|
};
|
||||||
|
|
||||||
struct velocity {
|
struct velocity {
|
||||||
float dx{};
|
float x{};
|
||||||
float dy{};
|
float y{};
|
||||||
};
|
};
|
||||||
|
|
||||||
class movement_system : public ecs::system {
|
// systems
|
||||||
public:
|
|
||||||
void process(ecs::registry& owner) override {
|
|
||||||
owner.for_joined_components<
|
|
||||||
position,
|
|
||||||
velocity
|
|
||||||
>([](ecs::entity, position& p, const velocity& v) {
|
|
||||||
p.x += v.dx;
|
|
||||||
p.y += v.dy;
|
|
||||||
}, ecs::exists<movable>{} && !ecs::exists<disabled>{});
|
|
||||||
}
|
|
||||||
};
|
|
||||||
|
|
||||||
class gravity_system : public ecs::system {
|
class gravity_system : public ecs::system<update_event> {
|
||||||
public:
|
public:
|
||||||
gravity_system(float gravity)
|
gravity_system(float gravity)
|
||||||
: gravity_(gravity) {}
|
: gravity_(gravity) {}
|
||||||
|
|
||||||
void process(ecs::registry& owner) override {
|
void process(ecs::registry& world, const update_event& evt) override {
|
||||||
owner.for_each_component<
|
world.for_each_component<velocity>(
|
||||||
velocity
|
[this, &evt](ecs::entity, velocity& vel) {
|
||||||
>([this](ecs::entity e, velocity& v) {
|
vel.x += gravity_ * evt.dt;
|
||||||
v.dx += gravity_;
|
vel.y += gravity_ * evt.dt;
|
||||||
v.dy += gravity_;
|
}, ecs::exists<movable>{} && !ecs::exists<disabled>{});
|
||||||
}, !ecs::exists<disabled>{});
|
|
||||||
}
|
}
|
||||||
private:
|
private:
|
||||||
float gravity_{};
|
float gravity_{};
|
||||||
};
|
};
|
||||||
|
|
||||||
|
class movement_system : public ecs::system<update_event> {
|
||||||
|
public:
|
||||||
|
void process(ecs::registry& world, const update_event& evt) override {
|
||||||
|
world.for_joined_components<position, velocity>(
|
||||||
|
[&evt](ecs::entity, position& pos, const velocity& vel) {
|
||||||
|
pos.x += vel.x * evt.dt;
|
||||||
|
pos.y += vel.y * evt.dt;
|
||||||
|
}, ecs::exists<movable>{} && !ecs::exists<disabled>{});
|
||||||
|
}
|
||||||
|
};
|
||||||
|
|
||||||
|
class render_system : public ecs::system<render_event> {
|
||||||
|
public:
|
||||||
|
void process(ecs::registry& world, const render_event& evt) override {
|
||||||
|
world.for_joined_components<sprite, position>(
|
||||||
|
[&evt](ecs::entity, const sprite& s, const position& p) {
|
||||||
|
std::cout << "Render sprite:" << std::endl;
|
||||||
|
std::cout << "--> pos: " << p.x << "," << p.y << std::endl;
|
||||||
|
std::cout << "--> sprite: " << s.name << std::endl;
|
||||||
|
std::cout << "--> camera: " << evt.camera << std::endl;
|
||||||
|
}, !ecs::exists<disabled>{});
|
||||||
|
}
|
||||||
|
};
|
||||||
|
|
||||||
|
// world
|
||||||
|
|
||||||
ecs::registry world;
|
ecs::registry world;
|
||||||
|
|
||||||
ecs::registry_filler(world)
|
struct physics_feature {};
|
||||||
.system<movement_system>(0)
|
world.assign_feature<physics_feature>()
|
||||||
.system<gravity_system>(1, 9.8f);
|
.add_system<movement_system>()
|
||||||
|
.add_system<gravity_system>(9.8f);
|
||||||
|
|
||||||
|
struct rendering_feature {};
|
||||||
|
world.assign_feature<rendering_feature>()
|
||||||
|
.add_system<render_system>();
|
||||||
|
|
||||||
|
// entities
|
||||||
|
|
||||||
auto entity_one = world.create_entity();
|
auto entity_one = world.create_entity();
|
||||||
ecs::entity_filler(entity_one)
|
ecs::entity_filler(entity_one)
|
||||||
.component<movable>()
|
.component<movable>()
|
||||||
|
.component<sprite>("ship")
|
||||||
.component<position>(4.f, 2.f)
|
.component<position>(4.f, 2.f)
|
||||||
.component<velocity>(10.f, 20.f);
|
.component<velocity>(10.f, 20.f);
|
||||||
|
|
||||||
auto entity_two = world.create_entity();
|
auto entity_two = world.create_entity();
|
||||||
ecs::entity_filler(entity_two)
|
ecs::entity_filler(entity_two)
|
||||||
.component<movable>()
|
.component<movable>()
|
||||||
.component<disabled>()
|
.component<sprite>("player")
|
||||||
.component<position>(4.f, 2.f)
|
.component<position>(4.f, 2.f)
|
||||||
.component<velocity>(10.f, 20.f);
|
.component<velocity>(10.f, 20.f);
|
||||||
|
|
||||||
world.process_all_systems();
|
// processing
|
||||||
|
|
||||||
|
world.process_event(update_event{0.1f});
|
||||||
|
world.process_event(render_event{"main"});
|
||||||
```
|
```
|
||||||
|
|
||||||
## API
|
## API
|
||||||
|
|||||||
@@ -39,7 +39,9 @@ namespace ecs_hpp
|
|||||||
|
|
||||||
class prototype;
|
class prototype;
|
||||||
|
|
||||||
|
template < typename Event >
|
||||||
class system;
|
class system;
|
||||||
|
class feature;
|
||||||
class registry;
|
class registry;
|
||||||
|
|
||||||
template < typename T >
|
template < typename T >
|
||||||
@@ -61,14 +63,12 @@ namespace ecs_hpp
|
|||||||
class aspect;
|
class aspect;
|
||||||
|
|
||||||
class entity_filler;
|
class entity_filler;
|
||||||
class registry_filler;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
namespace ecs_hpp
|
namespace ecs_hpp
|
||||||
{
|
{
|
||||||
using family_id = std::uint16_t;
|
using family_id = std::uint16_t;
|
||||||
using entity_id = std::uint32_t;
|
using entity_id = std::uint32_t;
|
||||||
using priority_t = std::int32_t;
|
|
||||||
|
|
||||||
constexpr std::size_t entity_id_index_bits = 22u;
|
constexpr std::size_t entity_id_index_bits = 22u;
|
||||||
constexpr std::size_t entity_id_version_bits = 10u;
|
constexpr std::size_t entity_id_version_bits = 10u;
|
||||||
@@ -1244,10 +1244,55 @@ namespace ecs_hpp
|
|||||||
|
|
||||||
namespace ecs_hpp
|
namespace ecs_hpp
|
||||||
{
|
{
|
||||||
class system {
|
namespace detail
|
||||||
|
{
|
||||||
|
class system_base {
|
||||||
|
public:
|
||||||
|
virtual ~system_base() = default;
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
|
template < typename Event >
|
||||||
|
class system : public detail::system_base {
|
||||||
public:
|
public:
|
||||||
virtual ~system() = default;
|
using event_type = Event;
|
||||||
virtual void process(registry& owner) = 0;
|
virtual void process(registry& owner, const Event& event) = 0;
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
|
// -----------------------------------------------------------------------------
|
||||||
|
//
|
||||||
|
// feature
|
||||||
|
//
|
||||||
|
// -----------------------------------------------------------------------------
|
||||||
|
|
||||||
|
namespace ecs_hpp
|
||||||
|
{
|
||||||
|
class feature final {
|
||||||
|
public:
|
||||||
|
feature() = default;
|
||||||
|
|
||||||
|
feature(const feature&) = delete;
|
||||||
|
feature& operator=(const feature&) = delete;
|
||||||
|
|
||||||
|
feature(feature&&) noexcept = default;
|
||||||
|
feature& operator=(feature&&) noexcept = default;
|
||||||
|
|
||||||
|
feature& enable() noexcept;
|
||||||
|
feature& disable() noexcept;
|
||||||
|
|
||||||
|
bool is_enabled() const noexcept;
|
||||||
|
bool is_disabled() const noexcept;
|
||||||
|
|
||||||
|
template < typename T, typename... Args >
|
||||||
|
feature& add_system(Args&&... args);
|
||||||
|
template < typename Event >
|
||||||
|
feature& process_event(registry& owner, const Event& event);
|
||||||
|
private:
|
||||||
|
bool disabled_{false};
|
||||||
|
mutable detail::incremental_locker base_systems_locker_;
|
||||||
|
using system_uptr = std::unique_ptr<detail::system_base>;
|
||||||
|
std::vector<std::pair<family_id, system_uptr>> base_systems_;
|
||||||
};
|
};
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -1383,13 +1428,23 @@ namespace ecs_hpp
|
|||||||
template < typename... Ts, typename F, typename... Opts >
|
template < typename... Ts, typename F, typename... Opts >
|
||||||
void for_joined_components(F&& f, Opts&&... opts) const;
|
void for_joined_components(F&& f, Opts&&... opts) const;
|
||||||
|
|
||||||
template < typename T, typename... Args >
|
template < typename Tag, typename... Args >
|
||||||
void add_system(priority_t priority, Args&&... args);
|
feature& assign_feature(Args&&... args);
|
||||||
|
|
||||||
void process_all_systems();
|
template < typename Tag, typename... Args >
|
||||||
void process_systems_above(priority_t min);
|
feature& ensure_feature(Args&&... args);
|
||||||
void process_systems_below(priority_t max);
|
|
||||||
void process_systems_in_range(priority_t min, priority_t max);
|
template < typename Tag >
|
||||||
|
bool has_feature() const noexcept;
|
||||||
|
|
||||||
|
template < typename Tag >
|
||||||
|
feature& get_feature();
|
||||||
|
|
||||||
|
template < typename Tag >
|
||||||
|
const feature& get_feature() const;
|
||||||
|
|
||||||
|
template < typename Event >
|
||||||
|
registry& process_event(const Event& event);
|
||||||
|
|
||||||
struct memory_usage_info {
|
struct memory_usage_info {
|
||||||
std::size_t entities{0u};
|
std::size_t entities{0u};
|
||||||
@@ -1481,14 +1536,15 @@ namespace ecs_hpp
|
|||||||
private:
|
private:
|
||||||
entity_id last_entity_id_{0u};
|
entity_id last_entity_id_{0u};
|
||||||
std::vector<entity_id> free_entity_ids_;
|
std::vector<entity_id> free_entity_ids_;
|
||||||
|
|
||||||
mutable detail::incremental_locker entity_ids_locker_;
|
mutable detail::incremental_locker entity_ids_locker_;
|
||||||
detail::sparse_set<entity_id, detail::entity_id_indexer> entity_ids_;
|
detail::sparse_set<entity_id, detail::entity_id_indexer> entity_ids_;
|
||||||
|
|
||||||
using storage_uptr = std::unique_ptr<detail::component_storage_base>;
|
using storage_uptr = std::unique_ptr<detail::component_storage_base>;
|
||||||
detail::sparse_map<family_id, storage_uptr> storages_;
|
detail::sparse_map<family_id, storage_uptr> storages_;
|
||||||
|
|
||||||
using system_uptr = std::unique_ptr<system>;
|
mutable detail::incremental_locker features_locker_;
|
||||||
std::vector<std::pair<priority_t, system_uptr>> systems_;
|
detail::sparse_map<family_id, feature> features_;
|
||||||
};
|
};
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -1729,22 +1785,6 @@ namespace ecs_hpp
|
|||||||
private:
|
private:
|
||||||
entity& entity_;
|
entity& entity_;
|
||||||
};
|
};
|
||||||
|
|
||||||
class registry_filler final {
|
|
||||||
public:
|
|
||||||
registry_filler(registry& registry) noexcept
|
|
||||||
: registry_(registry) {}
|
|
||||||
|
|
||||||
template < typename T, typename... Args >
|
|
||||||
registry_filler& system(priority_t priority, Args&&... args) {
|
|
||||||
registry_.add_system<T>(
|
|
||||||
priority,
|
|
||||||
std::forward<Args>(args)...);
|
|
||||||
return *this;
|
|
||||||
}
|
|
||||||
private:
|
|
||||||
registry& registry_;
|
|
||||||
};
|
|
||||||
}
|
}
|
||||||
|
|
||||||
// -----------------------------------------------------------------------------
|
// -----------------------------------------------------------------------------
|
||||||
@@ -2310,6 +2350,55 @@ namespace ecs_hpp
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// -----------------------------------------------------------------------------
|
||||||
|
//
|
||||||
|
// feature impl
|
||||||
|
//
|
||||||
|
// -----------------------------------------------------------------------------
|
||||||
|
|
||||||
|
namespace ecs_hpp
|
||||||
|
{
|
||||||
|
inline feature& feature::enable() noexcept {
|
||||||
|
disabled_ = false;
|
||||||
|
return *this;
|
||||||
|
}
|
||||||
|
|
||||||
|
inline feature& feature::disable() noexcept {
|
||||||
|
disabled_ = true;
|
||||||
|
return *this;
|
||||||
|
}
|
||||||
|
|
||||||
|
inline bool feature::is_enabled() const noexcept {
|
||||||
|
return !disabled_;
|
||||||
|
}
|
||||||
|
|
||||||
|
inline bool feature::is_disabled() const noexcept {
|
||||||
|
return disabled_;
|
||||||
|
}
|
||||||
|
|
||||||
|
template < typename T, typename... Args >
|
||||||
|
feature& feature::add_system(Args&&... args) {
|
||||||
|
assert(!base_systems_locker_.is_locked());
|
||||||
|
base_systems_.push_back({
|
||||||
|
detail::type_family<typename T::event_type>::id(),
|
||||||
|
std::make_unique<T>(std::forward<Args>(args)...)});
|
||||||
|
return *this;
|
||||||
|
}
|
||||||
|
|
||||||
|
template < typename Event >
|
||||||
|
feature& feature::process_event(registry& owner, const Event& event) {
|
||||||
|
const auto event_id = detail::type_family<Event>::id();
|
||||||
|
detail::incremental_lock_guard lock(base_systems_locker_);
|
||||||
|
for ( const auto& [system_event_id, base_system] : base_systems_ ) {
|
||||||
|
if ( event_id == system_event_id ) {
|
||||||
|
auto system_ptr = static_cast<system<Event>*>(base_system.get());
|
||||||
|
system_ptr->process(owner, event);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
return *this;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
// -----------------------------------------------------------------------------
|
// -----------------------------------------------------------------------------
|
||||||
//
|
//
|
||||||
// registry impl
|
// registry impl
|
||||||
@@ -2691,45 +2780,59 @@ namespace ecs_hpp
|
|||||||
std::forward<Opts>(opts)...);
|
std::forward<Opts>(opts)...);
|
||||||
}
|
}
|
||||||
|
|
||||||
template < typename T, typename... Args >
|
template < typename Tag, typename... Args >
|
||||||
void registry::add_system(priority_t priority, Args&&... args) {
|
feature& registry::assign_feature(Args&&... args) {
|
||||||
auto iter = std::upper_bound(
|
const auto feature_id = detail::type_family<Tag>::id();
|
||||||
systems_.begin(), systems_.end(), priority,
|
if ( feature* f = features_.find(feature_id) ) {
|
||||||
[](priority_t pr, const auto& r){
|
return *f = feature{std::forward<Args>(args)...};
|
||||||
return pr < r.first;
|
|
||||||
});
|
|
||||||
systems_.insert(
|
|
||||||
iter,
|
|
||||||
std::make_pair(priority, std::make_unique<T>(std::forward<Args>(args)...)));
|
|
||||||
}
|
|
||||||
|
|
||||||
inline void registry::process_all_systems() {
|
|
||||||
process_systems_in_range(
|
|
||||||
std::numeric_limits<priority_t>::min(),
|
|
||||||
std::numeric_limits<priority_t>::max());
|
|
||||||
}
|
|
||||||
|
|
||||||
inline void registry::process_systems_above(priority_t min) {
|
|
||||||
process_systems_in_range(
|
|
||||||
min,
|
|
||||||
std::numeric_limits<priority_t>::max());
|
|
||||||
}
|
|
||||||
|
|
||||||
inline void registry::process_systems_below(priority_t max) {
|
|
||||||
process_systems_in_range(
|
|
||||||
std::numeric_limits<priority_t>::min(),
|
|
||||||
max);
|
|
||||||
}
|
|
||||||
|
|
||||||
inline void registry::process_systems_in_range(priority_t min, priority_t max) {
|
|
||||||
const auto first = std::lower_bound(
|
|
||||||
systems_.begin(), systems_.end(), min,
|
|
||||||
[](const auto& p, priority_t pr) noexcept {
|
|
||||||
return p.first < pr;
|
|
||||||
});
|
|
||||||
for ( auto iter = first; iter != systems_.end() && iter->first <= max; ++iter ) {
|
|
||||||
iter->second->process(*this);
|
|
||||||
}
|
}
|
||||||
|
assert(!features_locker_.is_locked());
|
||||||
|
return *features_.insert(feature_id, feature()).first;
|
||||||
|
}
|
||||||
|
|
||||||
|
template < typename Tag, typename... Args >
|
||||||
|
feature& registry::ensure_feature(Args&&... args) {
|
||||||
|
const auto feature_id = detail::type_family<Tag>::id();
|
||||||
|
if ( feature* f = features_.find(feature_id) ) {
|
||||||
|
return *f;
|
||||||
|
}
|
||||||
|
assert(!features_locker_.is_locked());
|
||||||
|
return *features_.insert(feature_id, feature{std::forward<Args>(args)...}).first;
|
||||||
|
}
|
||||||
|
|
||||||
|
template < typename Tag >
|
||||||
|
bool registry::has_feature() const noexcept {
|
||||||
|
const auto feature_id = detail::type_family<Tag>::id();
|
||||||
|
return features_.has(feature_id);
|
||||||
|
}
|
||||||
|
|
||||||
|
template < typename Tag >
|
||||||
|
feature& registry::get_feature() {
|
||||||
|
const auto feature_id = detail::type_family<Tag>::id();
|
||||||
|
if ( feature* f = features_.find(feature_id) ) {
|
||||||
|
return *f;
|
||||||
|
}
|
||||||
|
throw std::logic_error("ecs_hpp::registry (feature not found)");
|
||||||
|
}
|
||||||
|
|
||||||
|
template < typename Tag >
|
||||||
|
const feature& registry::get_feature() const {
|
||||||
|
const auto feature_id = detail::type_family<Tag>::id();
|
||||||
|
if ( const feature* f = features_.find(feature_id) ) {
|
||||||
|
return *f;
|
||||||
|
}
|
||||||
|
throw std::logic_error("ecs_hpp::registry (feature not found)");
|
||||||
|
}
|
||||||
|
|
||||||
|
template < typename Event >
|
||||||
|
registry& registry::process_event(const Event& event) {
|
||||||
|
detail::incremental_lock_guard lock(features_locker_);
|
||||||
|
for ( const auto family : features_ ) {
|
||||||
|
if ( feature& f = features_.get(family); f.is_enabled() ) {
|
||||||
|
f.process_event(*this, event);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
return *this;
|
||||||
}
|
}
|
||||||
|
|
||||||
inline registry::memory_usage_info registry::memory_usage() const noexcept {
|
inline registry::memory_usage_info registry::memory_usage() const noexcept {
|
||||||
|
|||||||
121
untests/ecs_readme.cpp
Normal file
121
untests/ecs_readme.cpp
Normal file
@@ -0,0 +1,121 @@
|
|||||||
|
/*******************************************************************************
|
||||||
|
* This file is part of the "https://github.com/blackmatov/ecs.hpp"
|
||||||
|
* For conditions of distribution and use, see copyright notice in LICENSE.md
|
||||||
|
* Copyright (C) 2018-2019, by Matvey Cherevko (blackmatov@gmail.com)
|
||||||
|
******************************************************************************/
|
||||||
|
|
||||||
|
#include <catch2/catch.hpp>
|
||||||
|
|
||||||
|
#include <ecs.hpp/ecs.hpp>
|
||||||
|
namespace ecs = ecs_hpp;
|
||||||
|
|
||||||
|
#include <string>
|
||||||
|
#include <iostream>
|
||||||
|
|
||||||
|
TEST_CASE("example") {
|
||||||
|
|
||||||
|
// events
|
||||||
|
|
||||||
|
struct update_event {
|
||||||
|
float dt{};
|
||||||
|
};
|
||||||
|
|
||||||
|
struct render_event {
|
||||||
|
std::string camera;
|
||||||
|
};
|
||||||
|
|
||||||
|
// components
|
||||||
|
|
||||||
|
struct movable {};
|
||||||
|
struct disabled {};
|
||||||
|
|
||||||
|
struct sprite {
|
||||||
|
std::string name;
|
||||||
|
};
|
||||||
|
|
||||||
|
struct position {
|
||||||
|
float x{};
|
||||||
|
float y{};
|
||||||
|
};
|
||||||
|
|
||||||
|
struct velocity {
|
||||||
|
float x{};
|
||||||
|
float y{};
|
||||||
|
};
|
||||||
|
|
||||||
|
// systems
|
||||||
|
|
||||||
|
class gravity_system : public ecs::system<update_event> {
|
||||||
|
public:
|
||||||
|
gravity_system(float gravity)
|
||||||
|
: gravity_(gravity) {}
|
||||||
|
|
||||||
|
void process(ecs::registry& world, const update_event& evt) override {
|
||||||
|
world.for_each_component<velocity>(
|
||||||
|
[this, &evt](ecs::entity, velocity& vel) {
|
||||||
|
vel.x += gravity_ * evt.dt;
|
||||||
|
vel.y += gravity_ * evt.dt;
|
||||||
|
}, ecs::exists<movable>{} && !ecs::exists<disabled>{});
|
||||||
|
}
|
||||||
|
private:
|
||||||
|
float gravity_{};
|
||||||
|
};
|
||||||
|
|
||||||
|
class movement_system : public ecs::system<update_event> {
|
||||||
|
public:
|
||||||
|
void process(ecs::registry& world, const update_event& evt) override {
|
||||||
|
world.for_joined_components<position, velocity>(
|
||||||
|
[&evt](ecs::entity, position& pos, const velocity& vel) {
|
||||||
|
pos.x += vel.x * evt.dt;
|
||||||
|
pos.y += vel.y * evt.dt;
|
||||||
|
}, ecs::exists<movable>{} && !ecs::exists<disabled>{});
|
||||||
|
}
|
||||||
|
};
|
||||||
|
|
||||||
|
class render_system : public ecs::system<render_event> {
|
||||||
|
public:
|
||||||
|
void process(ecs::registry& world, const render_event& evt) override {
|
||||||
|
world.for_joined_components<sprite, position>(
|
||||||
|
[&evt](ecs::entity, const sprite& s, const position& p) {
|
||||||
|
std::cout << "Render sprite:" << std::endl;
|
||||||
|
std::cout << "--> pos: " << p.x << "," << p.y << std::endl;
|
||||||
|
std::cout << "--> sprite: " << s.name << std::endl;
|
||||||
|
std::cout << "--> camera: " << evt.camera << std::endl;
|
||||||
|
}, !ecs::exists<disabled>{});
|
||||||
|
}
|
||||||
|
};
|
||||||
|
|
||||||
|
// world
|
||||||
|
|
||||||
|
ecs::registry world;
|
||||||
|
|
||||||
|
struct physics_feature {};
|
||||||
|
world.assign_feature<physics_feature>()
|
||||||
|
.add_system<movement_system>()
|
||||||
|
.add_system<gravity_system>(9.8f);
|
||||||
|
|
||||||
|
struct rendering_feature {};
|
||||||
|
world.assign_feature<rendering_feature>()
|
||||||
|
.add_system<render_system>();
|
||||||
|
|
||||||
|
// entities
|
||||||
|
|
||||||
|
auto entity_one = world.create_entity();
|
||||||
|
ecs::entity_filler(entity_one)
|
||||||
|
.component<movable>()
|
||||||
|
.component<sprite>("ship")
|
||||||
|
.component<position>(4.f, 2.f)
|
||||||
|
.component<velocity>(10.f, 20.f);
|
||||||
|
|
||||||
|
auto entity_two = world.create_entity();
|
||||||
|
ecs::entity_filler(entity_two)
|
||||||
|
.component<movable>()
|
||||||
|
.component<sprite>("player")
|
||||||
|
.component<position>(4.f, 2.f)
|
||||||
|
.component<velocity>(10.f, 20.f);
|
||||||
|
|
||||||
|
// processing
|
||||||
|
|
||||||
|
world.process_event(update_event{0.1f});
|
||||||
|
world.process_event(render_event{"main"});
|
||||||
|
}
|
||||||
@@ -60,14 +60,19 @@ namespace
|
|||||||
TEST_CASE("detail") {
|
TEST_CASE("detail") {
|
||||||
SECTION("get_type_id") {
|
SECTION("get_type_id") {
|
||||||
using namespace ecs::detail;
|
using namespace ecs::detail;
|
||||||
REQUIRE(type_family<position_c>::id() == 1u);
|
|
||||||
REQUIRE(type_family<position_c>::id() == 1u);
|
|
||||||
|
|
||||||
REQUIRE(type_family<velocity_c>::id() == 2u);
|
const auto p_id = type_family<position_c>::id();
|
||||||
REQUIRE(type_family<velocity_c>::id() == 2u);
|
REQUIRE(p_id == type_family<position_c>::id());
|
||||||
|
|
||||||
REQUIRE(type_family<position_c>::id() == 1u);
|
const auto v_id = type_family<velocity_c>::id();
|
||||||
REQUIRE(type_family<velocity_c>::id() == 2u);
|
REQUIRE(v_id == type_family<velocity_c>::id());
|
||||||
|
|
||||||
|
REQUIRE(type_family<position_c>::id() == type_family<position_c>::id());
|
||||||
|
REQUIRE(type_family<velocity_c>::id() == type_family<velocity_c>::id());
|
||||||
|
REQUIRE_FALSE(type_family<position_c>::id() == type_family<velocity_c>::id());
|
||||||
|
|
||||||
|
REQUIRE(p_id == type_family<position_c>::id());
|
||||||
|
REQUIRE(v_id == type_family<velocity_c>::id());
|
||||||
}
|
}
|
||||||
SECTION("tuple_tail") {
|
SECTION("tuple_tail") {
|
||||||
using namespace ecs::detail;
|
using namespace ecs::detail;
|
||||||
@@ -1463,88 +1468,128 @@ TEST_CASE("registry") {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
SECTION("systems") {
|
SECTION("systems") {
|
||||||
{
|
struct update_evt {
|
||||||
class movement_system : public ecs::system {
|
int dt{};
|
||||||
public:
|
};
|
||||||
void process(ecs::registry& owner) override {
|
|
||||||
owner.for_joined_components<position_c, velocity_c>([](
|
|
||||||
ecs::entity, position_c& p, const velocity_c& v)
|
|
||||||
{
|
|
||||||
p.x += v.x;
|
|
||||||
p.y += v.y;
|
|
||||||
});
|
|
||||||
}
|
|
||||||
};
|
|
||||||
|
|
||||||
ecs::registry w;
|
class gravity_system : public ecs::system<update_evt> {
|
||||||
w.add_system<movement_system>(0);
|
public:
|
||||||
|
gravity_system(int g)
|
||||||
|
: g_(g) {}
|
||||||
|
|
||||||
auto e1 = w.create_entity();
|
void process(ecs::registry& owner, const update_evt& evt) override {
|
||||||
auto e2 = w.create_entity();
|
owner.for_each_component<
|
||||||
|
velocity_c
|
||||||
|
>([this, &evt](ecs::entity, velocity_c& v) {
|
||||||
|
v.x += g_ * evt.dt;
|
||||||
|
v.y += g_ * evt.dt;
|
||||||
|
}, !ecs::exists<disabled_c>{});
|
||||||
|
}
|
||||||
|
private:
|
||||||
|
int g_{};
|
||||||
|
};
|
||||||
|
|
||||||
e1.assign_component<position_c>(1, 2);
|
class movement_system : public ecs::system<update_evt> {
|
||||||
e1.assign_component<velocity_c>(3, 4);
|
public:
|
||||||
e2.assign_component<position_c>(5, 6);
|
void process(ecs::registry& owner, const update_evt& evt) override {
|
||||||
e2.assign_component<velocity_c>(7, 8);
|
owner.for_joined_components<position_c, velocity_c>([&evt](
|
||||||
|
ecs::entity, position_c& p, const velocity_c& v)
|
||||||
|
{
|
||||||
|
p.x += v.x * evt.dt;
|
||||||
|
p.y += v.y * evt.dt;
|
||||||
|
}, !ecs::exists<disabled_c>{});
|
||||||
|
}
|
||||||
|
};
|
||||||
|
|
||||||
w.process_all_systems();
|
ecs::registry w;
|
||||||
|
REQUIRE_FALSE(w.has_feature<struct physics>());
|
||||||
|
|
||||||
REQUIRE(e1.get_component<position_c>().x == 1 + 3);
|
w.assign_feature<struct physics>()
|
||||||
REQUIRE(e1.get_component<position_c>().y == 2 + 4);
|
.add_system<gravity_system>(9);
|
||||||
|
|
||||||
REQUIRE(e2.get_component<position_c>().x == 5 + 7);
|
REQUIRE(w.has_feature<struct physics>());
|
||||||
REQUIRE(e2.get_component<position_c>().y == 6 + 8);
|
|
||||||
}
|
|
||||||
{
|
|
||||||
class system_n : public ecs::system {
|
|
||||||
public:
|
|
||||||
system_n(int& i, int n) : i_(i), n_(n) {}
|
|
||||||
void process(ecs::registry&) override {
|
|
||||||
i_ += n_;
|
|
||||||
}
|
|
||||||
private:
|
|
||||||
int& i_;
|
|
||||||
int n_;
|
|
||||||
};
|
|
||||||
|
|
||||||
int i = 0;
|
w.ensure_feature<struct physics>()
|
||||||
ecs::registry w;
|
.add_system<movement_system>();
|
||||||
w.add_system<system_n>(20, std::ref(i), 2);
|
|
||||||
w.add_system<system_n>(10, std::ref(i), 1);
|
|
||||||
REQUIRE(i == 0);
|
|
||||||
w.process_all_systems();
|
|
||||||
REQUIRE(i == 3);
|
|
||||||
w.process_systems_below(10);
|
|
||||||
REQUIRE(i == 4);
|
|
||||||
w.process_systems_above(20);
|
|
||||||
REQUIRE(i == 6);
|
|
||||||
w.process_systems_below(20);
|
|
||||||
REQUIRE(i == 9);
|
|
||||||
w.process_systems_above(10);
|
|
||||||
REQUIRE(i == 12);
|
|
||||||
|
|
||||||
w.process_systems_below(9);
|
REQUIRE(w.has_feature<struct physics>());
|
||||||
w.process_systems_above(21);
|
|
||||||
REQUIRE(i == 12);
|
|
||||||
|
|
||||||
w.process_systems_in_range(0, 9);
|
ecs::entity e = w.create_entity();
|
||||||
w.process_systems_in_range(11, 19);
|
e.assign_component<position_c>(1,2);
|
||||||
w.process_systems_in_range(21, 30);
|
e.assign_component<velocity_c>(3,4);
|
||||||
REQUIRE(i == 12);
|
|
||||||
|
|
||||||
w.process_systems_in_range(0, 10);
|
w.get_feature<struct physics>().disable();
|
||||||
REQUIRE(i == 13);
|
w.process_event(update_evt{2});
|
||||||
w.process_systems_in_range(10, 19);
|
|
||||||
REQUIRE(i == 14);
|
REQUIRE(e.get_component<position_c>().x == 1);
|
||||||
w.process_systems_in_range(10, 20);
|
REQUIRE(e.get_component<position_c>().y == 2);
|
||||||
REQUIRE(i == 17);
|
|
||||||
w.process_systems_in_range(20, 30);
|
w.get_feature<struct physics>().enable();
|
||||||
REQUIRE(i == 19);
|
w.process_event(update_evt{2});
|
||||||
w.process_systems_in_range(10, 20);
|
|
||||||
REQUIRE(i == 22);
|
REQUIRE(e.get_component<position_c>().x == 1 + (3 + 9 * 2) * 2);
|
||||||
w.process_systems_in_range(0, 30);
|
REQUIRE(e.get_component<position_c>().y == 2 + (4 + 9 * 2) * 2);
|
||||||
REQUIRE(i == 25);
|
}
|
||||||
}
|
SECTION("recursive_systems") {
|
||||||
|
struct update_evt {
|
||||||
|
int dt{};
|
||||||
|
};
|
||||||
|
|
||||||
|
struct physics_evt {
|
||||||
|
update_evt parent_evt{};
|
||||||
|
};
|
||||||
|
|
||||||
|
class gravity_system : public ecs::system<physics_evt> {
|
||||||
|
public:
|
||||||
|
gravity_system(int g)
|
||||||
|
: g_(g) {}
|
||||||
|
|
||||||
|
void process(ecs::registry& owner, const physics_evt& evt) override {
|
||||||
|
owner.for_each_component<
|
||||||
|
velocity_c
|
||||||
|
>([this, &evt](ecs::entity, velocity_c& v) {
|
||||||
|
v.x += g_ * evt.parent_evt.dt;
|
||||||
|
v.y += g_ * evt.parent_evt.dt;
|
||||||
|
}, !ecs::exists<disabled_c>{});
|
||||||
|
}
|
||||||
|
private:
|
||||||
|
int g_{};
|
||||||
|
};
|
||||||
|
|
||||||
|
class movement_system : public ecs::system<physics_evt> {
|
||||||
|
public:
|
||||||
|
void process(ecs::registry& owner, const physics_evt& evt) override {
|
||||||
|
owner.for_joined_components<position_c, velocity_c>([&evt](
|
||||||
|
ecs::entity, position_c& p, const velocity_c& v)
|
||||||
|
{
|
||||||
|
p.x += v.x * evt.parent_evt.dt;
|
||||||
|
p.y += v.y * evt.parent_evt.dt;
|
||||||
|
}, !ecs::exists<disabled_c>{});
|
||||||
|
}
|
||||||
|
};
|
||||||
|
|
||||||
|
class physics_system : public ecs::system<update_evt> {
|
||||||
|
public:
|
||||||
|
void process(ecs::registry& owner, const update_evt& evt) override {
|
||||||
|
owner.process_event(physics_evt{evt});
|
||||||
|
}
|
||||||
|
};
|
||||||
|
|
||||||
|
ecs::registry w;
|
||||||
|
|
||||||
|
w.assign_feature<struct physics>()
|
||||||
|
.add_system<gravity_system>(9)
|
||||||
|
.add_system<movement_system>()
|
||||||
|
.add_system<physics_system>();
|
||||||
|
|
||||||
|
ecs::entity e = w.create_entity();
|
||||||
|
e.assign_component<position_c>(1,2);
|
||||||
|
e.assign_component<velocity_c>(3,4);
|
||||||
|
|
||||||
|
w.process_event(update_evt{2});
|
||||||
|
|
||||||
|
REQUIRE(e.get_component<position_c>().x == 1 + (3 + 9 * 2) * 2);
|
||||||
|
REQUIRE(e.get_component<position_c>().y == 2 + (4 + 9 * 2) * 2);
|
||||||
}
|
}
|
||||||
SECTION("fillers") {
|
SECTION("fillers") {
|
||||||
struct component_n {
|
struct component_n {
|
||||||
@@ -1552,10 +1597,12 @@ TEST_CASE("registry") {
|
|||||||
component_n(int ni) : i(ni) {}
|
component_n(int ni) : i(ni) {}
|
||||||
};
|
};
|
||||||
|
|
||||||
class system_n : public ecs::system {
|
struct update_evt {};
|
||||||
|
|
||||||
|
class system_n : public ecs::system<update_evt> {
|
||||||
public:
|
public:
|
||||||
system_n(int n) : n_(n) {}
|
system_n(int n) : n_(n) {}
|
||||||
void process(ecs::registry& owner) override {
|
void process(ecs::registry& owner, const update_evt&) override {
|
||||||
owner.for_each_component<component_n>(
|
owner.for_each_component<component_n>(
|
||||||
[this](const ecs::const_entity&, component_n& c) noexcept {
|
[this](const ecs::const_entity&, component_n& c) noexcept {
|
||||||
c.i += n_;
|
c.i += n_;
|
||||||
@@ -1566,9 +1613,9 @@ TEST_CASE("registry") {
|
|||||||
};
|
};
|
||||||
{
|
{
|
||||||
ecs::registry w;
|
ecs::registry w;
|
||||||
ecs::registry_filler(w)
|
w.assign_feature<struct physics>()
|
||||||
.system<system_n>(0, 1)
|
.add_system<system_n>(1)
|
||||||
.system<system_n>(0, 2);
|
.add_system<system_n>(2);
|
||||||
|
|
||||||
ecs::entity e1 = w.create_entity();
|
ecs::entity e1 = w.create_entity();
|
||||||
ecs::entity_filler(e1)
|
ecs::entity_filler(e1)
|
||||||
@@ -1579,7 +1626,7 @@ TEST_CASE("registry") {
|
|||||||
ecs::entity_filler(e2)
|
ecs::entity_filler(e2)
|
||||||
.component<component_n>(2);
|
.component<component_n>(2);
|
||||||
|
|
||||||
w.process_all_systems();
|
w.process_event(update_evt{});
|
||||||
|
|
||||||
REQUIRE(e1.get_component<component_n>().i == 4);
|
REQUIRE(e1.get_component<component_n>().i == 4);
|
||||||
REQUIRE(e2.get_component<component_n>().i == 5);
|
REQUIRE(e2.get_component<component_n>().i == 5);
|
||||||
@@ -1682,69 +1729,3 @@ TEST_CASE("registry") {
|
|||||||
});
|
});
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
TEST_CASE("example") {
|
|
||||||
struct movable {};
|
|
||||||
struct disabled {};
|
|
||||||
|
|
||||||
struct position {
|
|
||||||
float x{};
|
|
||||||
float y{};
|
|
||||||
};
|
|
||||||
|
|
||||||
struct velocity {
|
|
||||||
float dx{};
|
|
||||||
float dy{};
|
|
||||||
};
|
|
||||||
|
|
||||||
class movement_system : public ecs::system {
|
|
||||||
public:
|
|
||||||
void process(ecs::registry& owner) override {
|
|
||||||
owner.for_joined_components<
|
|
||||||
position,
|
|
||||||
velocity
|
|
||||||
>([](ecs::entity, position& p, const velocity& v) {
|
|
||||||
p.x += v.dx;
|
|
||||||
p.y += v.dy;
|
|
||||||
}, ecs::exists<movable>{} && !ecs::exists<disabled>{});
|
|
||||||
}
|
|
||||||
};
|
|
||||||
|
|
||||||
class gravity_system : public ecs::system {
|
|
||||||
public:
|
|
||||||
gravity_system(float gravity)
|
|
||||||
: gravity_(gravity) {}
|
|
||||||
|
|
||||||
void process(ecs::registry& owner) override {
|
|
||||||
owner.for_each_component<
|
|
||||||
velocity
|
|
||||||
>([this](ecs::entity, velocity& v) {
|
|
||||||
v.dx += gravity_;
|
|
||||||
v.dy += gravity_;
|
|
||||||
}, !ecs::exists<disabled>{});
|
|
||||||
}
|
|
||||||
private:
|
|
||||||
float gravity_{};
|
|
||||||
};
|
|
||||||
|
|
||||||
ecs::registry world;
|
|
||||||
|
|
||||||
ecs::registry_filler(world)
|
|
||||||
.system<movement_system>(0)
|
|
||||||
.system<gravity_system>(1, 9.8f);
|
|
||||||
|
|
||||||
auto entity_one = world.create_entity();
|
|
||||||
ecs::entity_filler(entity_one)
|
|
||||||
.component<movable>()
|
|
||||||
.component<position>(4.f, 2.f)
|
|
||||||
.component<velocity>(10.f, 20.f);
|
|
||||||
|
|
||||||
auto entity_two = world.create_entity();
|
|
||||||
ecs::entity_filler(entity_two)
|
|
||||||
.component<movable>()
|
|
||||||
.component<disabled>()
|
|
||||||
.component<position>(4.f, 2.f)
|
|
||||||
.component<velocity>(10.f, 20.f);
|
|
||||||
|
|
||||||
world.process_all_systems();
|
|
||||||
}
|
|
||||||
|
|||||||
Reference in New Issue
Block a user