// MODE: usages /*<# block [ 5 Usages] #>*/ interface SomeInterface {} interface SomeOtherInterface : SomeInterface {} // <== (1): interface extension class SomeClass : SomeInterface { // <== (2): interface implementation /*<# block [ 1 Usage] #>*/ fun acceptsInterface(param: SomeInterface) {} // <== (3): parameter type fun returnsInterface(): SomeInterface {} // <== (4): return type fun main() = acceptsInterface(object : SomeInterface {}) // <== (5): anonymous class instance }