###### Version 3.0.5 * Fix for Unity 2019 ###### Version 3.0.4 * Fix sorting problem after Undo in Editor ###### Version 3.0.3 * Speed up debug gizmos render * Fix Unity 5.6 - 2017.3 warnings * Disable iso object snapping by children ###### Version 3.0.2 * Physics settings in IsoWorld inspector ###### Version 3.0.1 * Fix serialization generic classes problem ###### Version 3.0.0 * Fix Unity 5.5 warning * IsoPhysics to Addons/Physics * New top-down isometric sample * Custom snapping distance * Improvements sorting algorithm * Multiple isometric worlds in one scene * **Temporarily** removed TiledMap support ###### Version 2.4.2 * Bug fixing ###### Version 2.4.1 * Bug fixing ###### Version 2.4 * Snapping support for editor * Physic raycast from iso camera support (IsoWorld.RayFromIsoCameraToIsoPoint) ###### Version 2.3.2 * Bug fixing - 'DontDestroyOnLoad' now working with physic objects - 'Layer Collision Matrix' fixes - Tiled map material bug fix * Performance tweaks - Collision events is disabled by default (add IsoTriggerListener or IsoCollisionListener for get events) - 'Cache renderers' flag for IsoObject - 'IsoWorld.Instance' for get IsoWorld singleton instance ###### Version 2.3.1 * Bug fixing ###### Version 2.3 * Initial Tiled Map Editor support ###### Version 2.2 * PlayMaker support ###### Version 2.1 * Add mix 2D and 3D support * Custom isometric tile angle, ratio and height * Add some mouse and touch functions * Bug fixing ###### Version 2.0 * Physics support! (Colliders, Rigidbodies, Trigger and Collision events) * Many helpful upgrades for editor * New samples * Bug fixing ###### Version 1.4 * Added the new sorting algorithm to improve performance noticeably. ###### Version 1.3 * New 'UpDown' isometric type (like jrpg). * Optional sorting flag. * New TilePosition function. * Added Unity 5 support. * Fix some bugs. ###### Version 1.1 * Fix some bugs. ###### Version 1.0 * Initial version.