%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!1 &121016 GameObject: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} serializedVersion: 4 m_Component: - 4: {fileID: 434702} - 114: {fileID: 11429270} - 114: {fileID: 11445356} - 114: {fileID: 11499200} - 114: {fileID: 11484120} - 114: {fileID: 11492740} m_Layer: 0 m_Name: Player m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!1 &194838 GameObject: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} serializedVersion: 4 m_Component: - 4: {fileID: 442418} - 212: {fileID: 21204754} m_Layer: 0 m_Name: New Sprite m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &434702 Transform: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 121016} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -1.59553325, y: 1.54941547, z: 30.3571491} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 442418} m_Father: {fileID: 0} m_RootOrder: 0 --- !u!4 &442418 Transform: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 194838} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: .296999991, z: 0} m_LocalScale: {x: .5, y: .5, z: .5} m_Children: [] m_Father: {fileID: 434702} m_RootOrder: 0 --- !u!114 &11429270 MonoBehaviour: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 121016} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 9a9c584f9a39449438abc7ba59a68778, type: 3} m_Name: m_EditorClassIdentifier: _mode: 0 _size: {x: .300000012, y: .300000012, z: .600000024} _position: {x: .626383245, y: 3.08104968, z: .529999971} _isAlignment: 0 _isShowBounds: 0 --- !u!114 &11445356 MonoBehaviour: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 121016} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4febe544112bb4678bdd59fa963c802d, type: 3} m_Name: m_EditorClassIdentifier: _isKinematic: 0 _interpolation: 0 _collisionDetectionMode: 0 --- !u!114 &11484120 MonoBehaviour: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 121016} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 714557b7bad714f488f0567ad164c128, type: 3} m_Name: m_EditorClassIdentifier: speed: 2 --- !u!114 &11492740 MonoBehaviour: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 121016} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5528e050e2d53409f9a4f1662625b0bf, type: 3} m_Name: m_EditorClassIdentifier: --- !u!114 &11499200 MonoBehaviour: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 121016} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: b256250c588ee4e4590a3e58eaa69b1d, type: 3} m_Name: m_EditorClassIdentifier: _material: {fileID: 0} _isTrigger: 0 _size: {x: .319999993, y: .319999993, z: .620000005} _offset: {x: .150000006, y: .150000006, z: .300000012} --- !u!212 &21204754 SpriteRenderer: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 194838} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000e000000000000000, type: 0} m_SubsetIndices: m_StaticBatchRoot: {fileID: 0} m_UseLightProbes: 1 m_ReflectionProbeUsage: 1 m_ProbeAnchor: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_ImportantGI: 0 m_AutoUVMaxDistance: .5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingOrder: 0 m_Sprite: {fileID: 21300000, guid: f84ff09bc11d143e09c13325d4121e3c, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} --- !u!1001 &100100000 Prefab: m_ObjectHideFlags: 1 serializedVersion: 2 m_Modification: m_TransformParent: {fileID: 0} m_Modifications: - target: {fileID: 0} propertyPath: _material value: objectReference: {fileID: 0} m_RemovedComponents: [] m_ParentPrefab: {fileID: 0} m_RootGameObject: {fileID: 121016} m_IsPrefabParent: 1