From b52c52870fcbded10dd2bbd0019d71fc2e9e8c6a Mon Sep 17 00:00:00 2001 From: BlackMATov Date: Sun, 16 Aug 2015 20:58:37 +0600 Subject: [PATCH] mix 2d and 3d done --- .../Examples/Prefabs/Kenney/AlienBall.prefab | 9 +- .../Examples/Prefabs/Kenney/Building.prefab | 11 +- .../Examples/Prefabs/Kenney/Fence.prefab | 9 +- .../Examples/Prefabs/Kenney/Fence2.prefab | 9 +- .../Examples/Prefabs/Kenney/Player.prefab | 9 +- .../Examples/Prefabs/Kenney/Tile.prefab | 7 +- .../Examples/Prefabs/Kenney/Tree.prefab | 9 +- .../Examples/Prefabs/Tests/Floor.prefab | 7 +- Assets/IsoTools/Examples/Scenes/Scene05.unity | 930 ++++++------ Assets/IsoTools/Examples/Scenes/Test.unity | 1308 ++++++++++++++--- Assets/IsoTools/Scripts/IsoUtils.cs | 24 - Assets/IsoTools/Scripts/IsoWorld.cs | 40 +- 12 files changed, 1610 insertions(+), 762 deletions(-) diff --git a/Assets/IsoTools/Examples/Prefabs/Kenney/AlienBall.prefab b/Assets/IsoTools/Examples/Prefabs/Kenney/AlienBall.prefab index fe6290a..496e1da 100644 --- a/Assets/IsoTools/Examples/Prefabs/Kenney/AlienBall.prefab +++ b/Assets/IsoTools/Examples/Prefabs/Kenney/AlienBall.prefab @@ -42,7 +42,7 @@ Transform: m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 124842} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -.966036558, y: 1.8369118, z: 14.0350876} + m_LocalPosition: {x: -23.7793617, y: 45.2162933, z: 14.0350876} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 491986} @@ -77,12 +77,9 @@ MonoBehaviour: Internal: Dirty: 0 Visited: 0 - Bounds: - m_Center: {x: -.966036558, y: 2.16191173, z: 14.0350876} - m_Extent: {x: .324999958, y: .324999988, z: 0} Bounds3d: - m_Center: {x: -.966036558, y: 2.14391184, z: 14.0350876} - m_Extent: {x: .235000014, y: .234999955, z: .100000381} + m_Center: {x: 0, y: 0, z: 0} + m_Extent: {x: 0, y: 0, z: 0} Offset3d: 0 MinSector: {x: 0, y: 0, z: 0} MaxSector: {x: 0, y: 0, z: 0} diff --git a/Assets/IsoTools/Examples/Prefabs/Kenney/Building.prefab b/Assets/IsoTools/Examples/Prefabs/Kenney/Building.prefab index 99fd50c..63085a6 100644 --- a/Assets/IsoTools/Examples/Prefabs/Kenney/Building.prefab +++ b/Assets/IsoTools/Examples/Prefabs/Kenney/Building.prefab @@ -83,7 +83,7 @@ Transform: m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 199876} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: .649999976, y: 2.27499986, z: 52.7777863} + m_LocalPosition: {x: 16, y: 56, z: 52.7777863} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 492676} @@ -132,13 +132,10 @@ MonoBehaviour: Internal: Dirty: 0 Visited: 0 - Bounds: - m_Center: {x: .649999976, y: 3.25, z: 52.7777863} - m_Extent: {x: .649999976, y: .975000024, z: 0} Bounds3d: - m_Center: {x: .649999976, y: 3.64999986, z: 52.5777855} - m_Extent: {x: .495000005, y: .299999952, z: .0999984741} - Offset3d: .200000763 + m_Center: {x: 0, y: 0, z: 0} + m_Extent: {x: 0, y: 0, z: 0} + Offset3d: 0 MinSector: {x: 0, y: 0, z: 0} MaxSector: {x: 0, y: 0, z: 0} _isAlignment: 1 diff --git a/Assets/IsoTools/Examples/Prefabs/Kenney/Fence.prefab b/Assets/IsoTools/Examples/Prefabs/Kenney/Fence.prefab index 22d01df..4c8635a 100644 --- a/Assets/IsoTools/Examples/Prefabs/Kenney/Fence.prefab +++ b/Assets/IsoTools/Examples/Prefabs/Kenney/Fence.prefab @@ -51,7 +51,7 @@ Transform: m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 129934} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: .344499975, z: 0} + m_LocalPosition: {x: 0, y: 8.47999954, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 403766} @@ -74,12 +74,9 @@ MonoBehaviour: Internal: Dirty: 0 Visited: 0 - Bounds: - m_Center: {x: .302249998, y: .658124983, z: 0} - m_Extent: {x: .347749978, y: .313624978, z: 0} Bounds3d: - m_Center: {x: .305000007, y: .654500008, z: 0} - m_Extent: {x: .354999959, y: .319999993, z: .100000001} + m_Center: {x: 0, y: 0, z: 0} + m_Extent: {x: 0, y: 0, z: 0} Offset3d: 0 MinSector: {x: 0, y: 0, z: 0} MaxSector: {x: 0, y: 0, z: 0} diff --git a/Assets/IsoTools/Examples/Prefabs/Kenney/Fence2.prefab b/Assets/IsoTools/Examples/Prefabs/Kenney/Fence2.prefab index 6a9b525..dfbd2d9 100644 --- a/Assets/IsoTools/Examples/Prefabs/Kenney/Fence2.prefab +++ b/Assets/IsoTools/Examples/Prefabs/Kenney/Fence2.prefab @@ -51,7 +51,7 @@ Transform: m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 110900} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -1.17386711, y: .057843782, z: 0} + m_LocalPosition: {x: -28.8951912, y: 1.42384696, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 449742} @@ -74,12 +74,9 @@ MonoBehaviour: Internal: Dirty: 0 Visited: 0 - Bounds: - m_Center: {x: -1.47611713, y: .371468782, z: 0} - m_Extent: {x: .347750008, y: .313624978, z: 0} Bounds3d: - m_Center: {x: -1.47886705, y: .367843807, z: 0} - m_Extent: {x: .355000019, y: .314999998, z: .100000001} + m_Center: {x: 0, y: 0, z: 0} + m_Extent: {x: 0, y: 0, z: 0} Offset3d: 0 MinSector: {x: 0, y: 0, z: 0} MaxSector: {x: 0, y: 0, z: 0} diff --git a/Assets/IsoTools/Examples/Prefabs/Kenney/Player.prefab b/Assets/IsoTools/Examples/Prefabs/Kenney/Player.prefab index 2f6d28e..8e9a9e5 100644 --- a/Assets/IsoTools/Examples/Prefabs/Kenney/Player.prefab +++ b/Assets/IsoTools/Examples/Prefabs/Kenney/Player.prefab @@ -43,7 +43,7 @@ Transform: m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 121016} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -1.59553313, y: 1.54941559, z: 30.3571491} + m_LocalPosition: {x: -39.274662, y: 38.1394615, z: 30.3571491} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 442418} @@ -78,12 +78,9 @@ MonoBehaviour: Internal: Dirty: 0 Visited: 0 - Bounds: - m_Center: {x: -1.59553313, y: 1.84191561, z: 30.3571491} - m_Extent: {x: .194999993, y: .292500019, z: 0} Bounds3d: - m_Center: {x: -1.59553313, y: 1.84641552, z: 30.3571491} - m_Extent: {x: .164999962, y: .230000019, z: .0499992371} + m_Center: {x: 0, y: 0, z: 0} + m_Extent: {x: 0, y: 0, z: 0} Offset3d: 0 MinSector: {x: 0, y: 0, z: 0} MaxSector: {x: 0, y: 0, z: 0} diff --git a/Assets/IsoTools/Examples/Prefabs/Kenney/Tile.prefab b/Assets/IsoTools/Examples/Prefabs/Kenney/Tile.prefab index 96224e0..288d78a 100644 --- a/Assets/IsoTools/Examples/Prefabs/Kenney/Tile.prefab +++ b/Assets/IsoTools/Examples/Prefabs/Kenney/Tile.prefab @@ -74,12 +74,9 @@ MonoBehaviour: Internal: Dirty: 0 Visited: 0 - Bounds: - m_Center: {x: 0, y: .497249961, z: 0} - m_Extent: {x: .649999976, y: .497249961, z: 0} Bounds3d: - m_Center: {x: 0, y: .5, z: 0} - m_Extent: {x: .660000026, y: .504999995, z: .100000001} + m_Center: {x: 0, y: 0, z: 0} + m_Extent: {x: 0, y: 0, z: 0} Offset3d: 0 MinSector: {x: 0, y: 0, z: 0} MaxSector: {x: 0, y: 0, z: 0} diff --git a/Assets/IsoTools/Examples/Prefabs/Kenney/Tree.prefab b/Assets/IsoTools/Examples/Prefabs/Kenney/Tree.prefab index 1c206f9..d22a4f2 100644 --- a/Assets/IsoTools/Examples/Prefabs/Kenney/Tree.prefab +++ b/Assets/IsoTools/Examples/Prefabs/Kenney/Tree.prefab @@ -51,7 +51,7 @@ Transform: m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 128698} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 2.12775278, y: 2.6389122, z: 43.75} + m_LocalPosition: {x: 52.3754539, y: 64.95784, z: 43.75} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 461496} @@ -74,12 +74,9 @@ MonoBehaviour: Internal: Dirty: 0 Visited: 0 - Bounds: - m_Center: {x: 2.12775278, y: 2.89891219, z: 43.75} - m_Extent: {x: .195000112, y: .25999999, z: 0} Bounds3d: - m_Center: {x: 2.12775278, y: 2.90991211, z: 43.75} - m_Extent: {x: .160000026, y: .224999905, z: .0999984741} + m_Center: {x: 0, y: 0, z: 0} + m_Extent: {x: 0, y: 0, z: 0} Offset3d: 0 MinSector: {x: 0, y: 0, z: 0} MaxSector: {x: 0, y: 0, z: 0} diff --git a/Assets/IsoTools/Examples/Prefabs/Tests/Floor.prefab b/Assets/IsoTools/Examples/Prefabs/Tests/Floor.prefab index b3a66c8..5efb1e7 100644 --- a/Assets/IsoTools/Examples/Prefabs/Tests/Floor.prefab +++ b/Assets/IsoTools/Examples/Prefabs/Tests/Floor.prefab @@ -46,12 +46,9 @@ MonoBehaviour: Internal: Dirty: 0 Visited: 0 - Bounds: - m_Center: {x: 0, y: .324999988, z: 0} - m_Extent: {x: .649999976, y: .324999988, z: 0} Bounds3d: - m_Center: {x: 0, y: 8.5, z: 0} - m_Extent: {x: 17, y: 8.5, z: .100000001} + m_Center: {x: 0, y: 0, z: 0} + m_Extent: {x: 0, y: 0, z: 0} Offset3d: 0 MinSector: {x: 0, y: 0, z: 0} MaxSector: {x: 0, y: 0, z: 0} diff --git a/Assets/IsoTools/Examples/Scenes/Scene05.unity b/Assets/IsoTools/Examples/Scenes/Scene05.unity index 94c59ba..bd4692a 100644 --- a/Assets/IsoTools/Examples/Scenes/Scene05.unity +++ b/Assets/IsoTools/Examples/Scenes/Scene05.unity @@ -562,7 +562,7 @@ Prefab: objectReference: {fileID: 0} - target: {fileID: 453620, guid: dbd21aa1b9a2cdf4a944f50e64d145a1, type: 2} propertyPath: m_LocalPosition.z - value: 23.8500004 + value: 21.2000446 objectReference: {fileID: 0} - target: {fileID: 453620, guid: dbd21aa1b9a2cdf4a944f50e64d145a1, type: 2} propertyPath: m_LocalRotation.x @@ -1280,7 +1280,7 @@ Prefab: objectReference: {fileID: 0} - target: {fileID: 463702, guid: 6dac6372d911f0646a34e2e83f03c30c, type: 2} propertyPath: m_LocalPosition.z - value: 23.0550022 + value: 20.500042 objectReference: {fileID: 0} - 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target: {fileID: 417528, guid: c1b9b2ad3a021c549aa9190df3101248, type: 2} propertyPath: m_LocalRotation.x @@ -2063,7 +2955,7 @@ Prefab: objectReference: {fileID: 0} - target: {fileID: 417528, guid: c1b9b2ad3a021c549aa9190df3101248, type: 2} propertyPath: m_RootOrder - value: 13 + value: 21 objectReference: {fileID: 0} - target: {fileID: 11417528, guid: c1b9b2ad3a021c549aa9190df3101248, type: 2} propertyPath: Visited @@ -2151,11 +3043,11 @@ Prefab: objectReference: {fileID: 0} - target: {fileID: 11417528, guid: c1b9b2ad3a021c549aa9190df3101248, type: 2} propertyPath: Internal.Dirty - value: 1 + value: 0 objectReference: {fileID: 0} - target: {fileID: 11417528, guid: c1b9b2ad3a021c549aa9190df3101248, type: 2} propertyPath: Internal.Visited - value: 0 + value: 1 objectReference: {fileID: 0} - target: {fileID: 11417528, guid: c1b9b2ad3a021c549aa9190df3101248, type: 2} propertyPath: Internal.MinSector.x diff --git a/Assets/IsoTools/Scripts/IsoUtils.cs b/Assets/IsoTools/Scripts/IsoUtils.cs index a60021e..7699e88 100644 --- a/Assets/IsoTools/Scripts/IsoUtils.cs +++ b/Assets/IsoTools/Scripts/IsoUtils.cs @@ -361,30 +361,6 @@ namespace IsoTools { : obj.AddComponent(); } - static Bounds IsoObject3DBounds(GameObject obj, bool exist, Bounds bounds) { - var renderer = obj.GetComponent(); - if ( renderer ) { - if ( exist ) { - bounds.Encapsulate(renderer.bounds); - } else { - exist = true; - bounds = renderer.bounds; - } - } - var obj_transform = obj.transform; - for ( var i = 0; i < obj_transform.childCount; ++i ) { - var child_obj = obj_transform.GetChild(i).gameObject; - bounds = IsoObject3DBounds(child_obj, exist, bounds); - } - return bounds; - } - - public static Bounds IsoObject3DBounds(IsoObject iso_object) { - return iso_object - ? IsoObject3DBounds(iso_object.gameObject, false, new Bounds()) - : new Bounds(); - } - public static IsoCollider IsoConvertCollider(Collider collider) { var fake_collider = collider ? collider.GetComponent() : null; return fake_collider ? fake_collider.isoCollider : null; diff --git a/Assets/IsoTools/Scripts/IsoWorld.cs b/Assets/IsoTools/Scripts/IsoWorld.cs index 5111989..1a6dd7e 100644 --- a/Assets/IsoTools/Scripts/IsoWorld.cs +++ b/Assets/IsoTools/Scripts/IsoWorld.cs @@ -9,10 +9,11 @@ namespace IsoTools { [ExecuteInEditMode, DisallowMultipleComponent] public class IsoWorld : MonoBehaviour { - bool _dirty = false; - HashSet _objects = new HashSet(); - HashSet _visibles = new HashSet(); - HashSet _oldVisibles = new HashSet(); + bool _dirty = false; + HashSet _objects = new HashSet(); + HashSet _visibles = new HashSet(); + HashSet _oldVisibles = new HashSet(); + List _tmpRenderers = new List(); class Sector { public List objects = new List(); @@ -132,7 +133,7 @@ namespace IsoTools { bool CheckIsoObjectChangeBounds3d(IsoObject iso_object) { if ( iso_object.mode == IsoObject.Mode.Mode3d ) { - var bounds3d = IsoUtils.IsoObject3DBounds(iso_object); + var bounds3d = IsoObject3DBounds(iso_object); var offset3d = iso_object.transform.position.z - bounds3d.center.z; if ( iso_object.Internal.Bounds3d.extents != bounds3d.extents || !Mathf.Approximately(iso_object.Internal.Offset3d, offset3d) ) @@ -144,25 +145,28 @@ namespace IsoTools { } return false; } - - bool IsGameObjectVisible(GameObject obj) { - var renderer = obj.GetComponent(); - if ( renderer && renderer.isVisible ) { - return true; + + Bounds IsoObject3DBounds(IsoObject iso_object) { + var bounds = new Bounds(); + iso_object.GetComponentsInChildren(_tmpRenderers); + if ( _tmpRenderers.Count > 0 ) { + bounds = _tmpRenderers[0].bounds; + for ( var i = 1; i < _tmpRenderers.Count; ++i ) { + bounds.Encapsulate(_tmpRenderers[i].bounds); + } } - var obj_transform = obj.transform; - for ( var i = 0; i < obj_transform.childCount; ++i ) { - var child_obj = obj_transform.GetChild(i).gameObject; - if ( IsGameObjectVisible(child_obj) ) { + return bounds; + } + + bool IsIsoObjectVisible(IsoObject iso_object) { + iso_object.GetComponentsInChildren(_tmpRenderers); + for ( var i = 0; i < _tmpRenderers.Count; ++i ) { + if ( _tmpRenderers[i].isVisible ) { return true; } } return false; } - - bool IsIsoObjectVisible(IsoObject iso_object) { - return IsGameObjectVisible(iso_object.gameObject); - } bool IsIsoObjectDepends(Vector3 a_min, Vector3 a_size, Vector3 b_min, Vector3 b_size) { var a_max = a_min + a_size;