diff --git a/Assets/IsoTools/Addons/Physics/IsoRigidbody.cs b/Assets/IsoTools/Addons/Physics/IsoRigidbody.cs index 951c407..6ad6a46 100644 --- a/Assets/IsoTools/Addons/Physics/IsoRigidbody.cs +++ b/Assets/IsoTools/Addons/Physics/IsoRigidbody.cs @@ -125,7 +125,6 @@ namespace IsoTools.Physics { } } - #if UNITY_5_4_OR_NEWER public int solverIterations { get { return realRigidbody ? realRigidbody.solverIterations : 0; } set { @@ -143,25 +142,6 @@ namespace IsoTools.Physics { } } } - #else - public int solverIterationCount { - get { return realRigidbody ? realRigidbody.solverIterationCount : 0; } - set { - if ( realRigidbody ) { - realRigidbody.solverIterationCount = value; - } - } - } - - public int solverVelocityIterationCount { - get { return realRigidbody ? realRigidbody.solverVelocityIterationCount : 0; } - set { - if ( realRigidbody ) { - realRigidbody.solverVelocityIterationCount = value; - } - } - } - #endif public Vector3 velocity { get { return realRigidbody ? realRigidbody.velocity : Vector3.zero; } diff --git a/Assets/IsoTools/Docs/README.md b/Assets/IsoTools/Docs/README.md index f22c1a3..05072f4 100644 --- a/Assets/IsoTools/Docs/README.md +++ b/Assets/IsoTools/Docs/README.md @@ -22,7 +22,7 @@ Make 2.5D isometric game easy! * Physics support! (Colliders, Rigidbodies, Trigger and Collision events) * Full PlayMaker support. -Supports Unity 5.3 and newer, both Personal and Pro. Full C# source code included. +Supports Unity 5.5 and newer, both Personal and Pro. Full C# source code included. Leave your rating for this Asset. It is very important for me and the development of the project :) Thank you! diff --git a/ProjectSettings/ProjectSettings.asset b/ProjectSettings/ProjectSettings.asset index 3c39eb3..c742ce3 100644 --- a/ProjectSettings/ProjectSettings.asset +++ b/ProjectSettings/ProjectSettings.asset @@ -66,7 +66,7 @@ PlayerSettings: disableDepthAndStencilBuffers: 0 defaultIsFullScreen: 1 defaultIsNativeResolution: 1 - runInBackground: 1 + runInBackground: 0 captureSingleScreen: 0 muteOtherAudioSources: 0 Prepare IOS For Recording: 0 @@ -191,6 +191,9 @@ PlayerSettings: iOSBackgroundModes: 0 iOSMetalForceHardShadows: 0 appleDeveloperTeamID: + iOSManualSigningProvisioningProfileID: + tvOSManualSigningProvisioningProfileID: + appleEnableAutomaticSigning: 0 AndroidTargetDevice: 0 AndroidSplashScreenScale: 0 androidSplashScreen: {fileID: 0} @@ -320,6 +323,7 @@ PlayerSettings: ps4ParamSfxPath: ps4VideoOutPixelFormat: 0 ps4VideoOutInitialWidth: 1920 + ps4VideoOutBaseModeInitialWidth: 1920 ps4VideoOutReprojectionRate: 120 ps4PronunciationXMLPath: ps4PronunciationSIGPath: @@ -342,6 +346,7 @@ PlayerSettings: ps4ApplicationParam4: 0 ps4DownloadDataSize: 0 ps4GarlicHeapSize: 2048 + ps4ProGarlicHeapSize: 2560 ps4Passcode: KgSnOxla5PMvVHtMgwLFr7qLEJsRxHBI ps4UseDebugIl2cppLibs: 0 ps4pnSessions: 1 @@ -367,6 +372,9 @@ PlayerSettings: ps4attribShareSupport: 0 ps4attribExclusiveVR: 0 ps4disableAutoHideSplash: 0 + ps4videoRecordingFeaturesUsed: 0 + ps4contentSearchFeaturesUsed: 0 + ps4attribEyeToEyeDistanceSettingVR: 0 ps4IncludedModules: [] monoEnv: psp2Splashimage: {fileID: 0}