diff --git a/Assets/IsoTools/Examples/Scripts/CircleFly.cs b/Assets/IsoTools/Examples/Scripts/CircleFly.cs index ca7a06d..482614f 100644 --- a/Assets/IsoTools/Examples/Scripts/CircleFly.cs +++ b/Assets/IsoTools/Examples/Scripts/CircleFly.cs @@ -1,7 +1,7 @@ using UnityEngine; using System.Collections; -namespace IsoTools { namespace Examples { +namespace IsoTools.Examples { public class CircleFly : MonoBehaviour { public float flyRadius = 150.0f; public float flySpeed = 1.0f; @@ -22,4 +22,4 @@ namespace IsoTools { namespace Examples { _start_pos.z); } } -}} // namespace IsoTools::Examples \ No newline at end of file +} // namespace IsoTools.Examples \ No newline at end of file diff --git a/Assets/IsoTools/Examples/Scripts/IsoEchoListener.cs b/Assets/IsoTools/Examples/Scripts/IsoEchoListener.cs index 9218cbf..4ba1c9d 100644 --- a/Assets/IsoTools/Examples/Scripts/IsoEchoListener.cs +++ b/Assets/IsoTools/Examples/Scripts/IsoEchoListener.cs @@ -1,7 +1,7 @@ using UnityEngine; using System.Collections; -namespace IsoTools { namespace Examples { +namespace IsoTools.Examples { public class IsoEchoListener : MonoBehaviour { void OnIsoTriggerEnter(IsoCollider iso_collider) { Debug.LogFormat( @@ -27,4 +27,4 @@ namespace IsoTools { namespace Examples { gameObject.name, iso_collision.gameObject.name); } } -}} // namespace IsoTools::Examples \ No newline at end of file +} // namespace IsoTools.Examples \ No newline at end of file