diff --git a/Assets/IsoTools/Addons/Physics/Internal/IsoFakeCollider.cs b/Assets/IsoTools/Addons/Physics/Internal/IsoFakeCollider.cs index a171805..0ed3e52 100644 --- a/Assets/IsoTools/Addons/Physics/Internal/IsoFakeCollider.cs +++ b/Assets/IsoTools/Addons/Physics/Internal/IsoFakeCollider.cs @@ -1,7 +1,9 @@ using UnityEngine; namespace IsoTools.Physics.Internal { + [AddComponentMenu("")] public class IsoFakeCollider : MonoBehaviour { + IsoCollider _isoCollider = null; public IsoFakeCollider Init(IsoCollider iso_collider) { diff --git a/Assets/IsoTools/Addons/Physics/Internal/IsoFakeCollisionListener.cs b/Assets/IsoTools/Addons/Physics/Internal/IsoFakeCollisionListener.cs index bd012dc..fb87b21 100644 --- a/Assets/IsoTools/Addons/Physics/Internal/IsoFakeCollisionListener.cs +++ b/Assets/IsoTools/Addons/Physics/Internal/IsoFakeCollisionListener.cs @@ -1,7 +1,9 @@ using UnityEngine; namespace IsoTools.Physics.Internal { + [AddComponentMenu("")] public class IsoFakeCollisionListener : MonoBehaviour { + GameObject _realGameObject = null; public IsoFakeCollisionListener Init(IsoCollisionListener iso_listener) { diff --git a/Assets/IsoTools/Addons/Physics/Internal/IsoFakeObject.cs b/Assets/IsoTools/Addons/Physics/Internal/IsoFakeObject.cs index 1044904..abdd2ea 100644 --- a/Assets/IsoTools/Addons/Physics/Internal/IsoFakeObject.cs +++ b/Assets/IsoTools/Addons/Physics/Internal/IsoFakeObject.cs @@ -1,6 +1,7 @@ using UnityEngine; namespace IsoTools.Physics.Internal { + [AddComponentMenu("")] public class IsoFakeObject : MonoBehaviour { IsoObject _isoObject = null; diff --git a/Assets/IsoTools/Addons/Physics/Internal/IsoFakeRigidbody.cs b/Assets/IsoTools/Addons/Physics/Internal/IsoFakeRigidbody.cs index 43be2b9..8ac46fa 100644 --- a/Assets/IsoTools/Addons/Physics/Internal/IsoFakeRigidbody.cs +++ b/Assets/IsoTools/Addons/Physics/Internal/IsoFakeRigidbody.cs @@ -1,7 +1,9 @@ using UnityEngine; namespace IsoTools.Physics.Internal { + [AddComponentMenu("")] public class IsoFakeRigidbody : MonoBehaviour { + IsoRigidbody _isoRigidbody = null; public IsoFakeRigidbody Init(IsoRigidbody iso_rigidbody) { diff --git a/Assets/IsoTools/Addons/Physics/Internal/IsoFakeTriggerListener.cs b/Assets/IsoTools/Addons/Physics/Internal/IsoFakeTriggerListener.cs index b3fb4d1..f177134 100644 --- a/Assets/IsoTools/Addons/Physics/Internal/IsoFakeTriggerListener.cs +++ b/Assets/IsoTools/Addons/Physics/Internal/IsoFakeTriggerListener.cs @@ -1,7 +1,9 @@ using UnityEngine; namespace IsoTools.Physics.Internal { + [AddComponentMenu("")] public class IsoFakeTriggerListener : MonoBehaviour { + GameObject _realGameObject = null; public IsoFakeTriggerListener Init(IsoTriggerListener iso_listener) { diff --git a/Assets/IsoTools/Addons/Physics/Internal/IsoPhysicsHelper.cs b/Assets/IsoTools/Addons/Physics/Internal/IsoPhysicsHelper.cs index 2aebd1f..505d7c6 100644 --- a/Assets/IsoTools/Addons/Physics/Internal/IsoPhysicsHelper.cs +++ b/Assets/IsoTools/Addons/Physics/Internal/IsoPhysicsHelper.cs @@ -1,6 +1,7 @@ using UnityEngine; namespace IsoTools.Physics.Internal { + [AddComponentMenu("")] [DisallowMultipleComponent] [RequireComponent(typeof(IsoObject))] public class IsoPhysicsHelper : MonoBehaviour { diff --git a/Assets/IsoTools/Addons/Physics/Internal/IsoPhysicsHelperHolder.cs b/Assets/IsoTools/Addons/Physics/Internal/IsoPhysicsHelperHolder.cs index e7e1b18..8eff82f 100644 --- a/Assets/IsoTools/Addons/Physics/Internal/IsoPhysicsHelperHolder.cs +++ b/Assets/IsoTools/Addons/Physics/Internal/IsoPhysicsHelperHolder.cs @@ -3,6 +3,7 @@ using IsoTools.Internal; using System.Collections.Generic; namespace IsoTools.Physics.Internal { + [AddComponentMenu("")] public class IsoPhysicsHelperHolder : MonoBehaviour { static List _tmpHolders = new List(7);