diff --git a/Assets/IsoTools/Addons/Tiled/Internal/Editor/TiledMapAssetEditor.cs b/Assets/IsoTools/Addons/Tiled/Internal/Editor/TiledMapAssetEditor.cs index d176473..83a31fe 100644 --- a/Assets/IsoTools/Addons/Tiled/Internal/Editor/TiledMapAssetEditor.cs +++ b/Assets/IsoTools/Addons/Tiled/Internal/Editor/TiledMapAssetEditor.cs @@ -75,14 +75,10 @@ namespace IsoTools.Tiled.Internal { } void CreateTiledTilesetMesh(TiledMapTileset tileset, int tileset_index, int layer_index) { - var mesh_filter = tileset.gameObject.AddComponent(); - mesh_filter.mesh = GetTilesetMesh(tileset_index, layer_index); - var mesh_renderer = tileset.gameObject.AddComponent(); - mesh_renderer.sharedMaterial = GetTilesetMaterial(tileset_index); - mesh_renderer.useLightProbes = false; - mesh_renderer.receiveShadows = false; - mesh_renderer.shadowCastingMode = ShadowCastingMode.Off; - mesh_renderer.reflectionProbeUsage = ReflectionProbeUsage.Off; + var mesh_filter = tileset.gameObject.AddComponent(); + mesh_filter.mesh = GetTilesetMesh(tileset_index, layer_index); + var mesh_renderer = tileset.gameObject.AddComponent(); + mesh_renderer.sharedMaterial = GetTilesetMaterial(tileset_index); } Mesh GetTilesetMesh(int tileset_index, int layer_index) {