-------------------
-- Version 2.4.2 --
-------------------

Bug fixing​

-------------------
-- Version 2.4.1 --
-------------------

Bug fixing​

-----------------
-- Version 2.4 --
-----------------

Snapping support for editor
Physic raycast from iso camera support (IsoWorld.RayFromIsoCameraToIsoPoint)

-------------------
-- Version 2.3.2 --
-------------------

Bug fixing
- 'DontDestroyOnLoad' now working with physic objects
- 'Layer Collision Matrix' fixes
- Tiled map material bug fix

Performance tweaks
- Collision events is disabled by default (add IsoTriggerListener or IsoCollisionListener for get events)
- 'Cache renderers' flag for IsoObject
- 'IsoWorld.Instance' for get IsoWorld singleton instance​

-------------------
-- Version 2.3.1 --
-------------------

Bug fixing​

-----------------
-- Version 2.3 --
-----------------

Initial Tiled Map Editor support

-----------------
-- Version 2.2 --
-----------------

PlayMaker support​

-----------------
-- Version 2.1 --
-----------------

add mix 2D and 3D support
custom isometric tile angle, ratio and height
add some mouse and touch functions
bug fixing​

-----------------
-- Version 2.0 --
-----------------

Physics support! (Colliders, Rigidbodies, Trigger and Collision events)
Many helpful upgrades for editor
New samples
Bug fixing​

-----------------
-- Version 1.4 --
-----------------

Added the new sorting algorithm to improve performance noticeably.​

-----------------
-- Version 1.3 --
-----------------

New 'UpDown' isometric type (like jrpg).
Optional sorting flag.
New TilePosition function.
Added Unity 5 support.
Fix some bugs.

-----------------
-- Version 1.1 --
-----------------

Fix some bugs.

-----------------
-- Version 1.0 --
-----------------

Initial version.​