###### Version 3.0.6

* Minor promo fixes

###### Version 3.0.5

* Fix for Unity 2019

###### Version 3.0.4

* Fix sorting problem after Undo in Editor

###### Version 3.0.3

* Speed up debug gizmos render
* Fix Unity 5.6 - 2017.3 warnings
* Disable iso object snapping by children

###### Version 3.0.2

* Physics settings in IsoWorld inspector

###### Version 3.0.1

* Fix serialization generic classes problem

###### Version 3.0.0

* Fix Unity 5.5 warning
* IsoPhysics to Addons/Physics
* New top-down isometric sample
* Custom snapping distance
* Improvements sorting algorithm
* Multiple isometric worlds in one scene
* Temporarily removed TiledMap support

###### Version 2.4.2

* Bug fixing

###### Version 2.4.1

* Bug fixing

###### Version 2.4

* Snapping support for editor
* Physic raycast from iso camera support (IsoWorld.RayFromIsoCameraToIsoPoint)

###### Version 2.3.2

* Bug fixing
  - 'DontDestroyOnLoad' now working with physic objects
  - 'Layer Collision Matrix' fixes
  - Tiled map material bug fix

* Performance tweaks
  - Collision events is disabled by default (add IsoTriggerListener or IsoCollisionListener for get events)
  - 'Cache renderers' flag for IsoObject
  - 'IsoWorld.Instance' for get IsoWorld singleton instance

###### Version 2.3.1

* Bug fixing

###### Version 2.3

* Initial Tiled Map Editor support

###### Version 2.2

* PlayMaker support

###### Version 2.1

* Add mix 2D and 3D support
* Custom isometric tile angle, ratio and height
* Add some mouse and touch functions
* Bug fixing

###### Version 2.0

* Physics support! (Colliders, Rigidbodies, Trigger and Collision events)
* Many helpful upgrades for editor
* New samples
* Bug fixing

###### Version 1.4

* Added the new sorting algorithm to improve performance noticeably.

###### Version 1.3

* New 'UpDown' isometric type (like jrpg).
* Optional sorting flag.
* New TilePosition function.
* Added Unity 5 support.
* Fix some bugs.

###### Version 1.1

* Fix some bugs.

###### Version 1.0

* Initial version.
