%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &122662
GameObject:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 497504}
  - 114: {fileID: 11492744}
  m_Layer: 0
  m_Name: NpcD
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!1 &199296
GameObject:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 425938}
  - 212: {fileID: 21266822}
  m_Layer: 0
  m_Name: New Sprite
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &425938
Transform:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 199296}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: -0.07, y: 1.53, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  m_Children: []
  m_Father: {fileID: 497504}
  m_RootOrder: 0
--- !u!4 &497504
Transform:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 122662}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 6.5999994, y: 1.7600003, z: 2.7999995}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  m_Children:
  - {fileID: 425938}
  m_Father: {fileID: 0}
  m_RootOrder: 0
--- !u!114 &11492744
MonoBehaviour:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 122662}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 9a9c584f9a39449438abc7ba59a68778, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  _size: {x: 0.7, y: 0.7, z: 0.9}
  _position: {x: 2.3, y: -0.7, z: 0}
  _mode: 0
  _cacheRenderers: 0
  _isShowBounds: 0
--- !u!212 &21266822
SpriteRenderer:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 199296}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 0
  m_ReflectionProbeUsage: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  m_SubsetIndices: 
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_SelectedWireframeHidden: 1
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingOrder: 0
  m_Sprite: {fileID: 21300000, guid: 082761a9ab9fd4d3ea811ec1258875f9, type: 3}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_FlipX: 0
  m_FlipY: 0
--- !u!1001 &100100000
Prefab:
  m_ObjectHideFlags: 1
  serializedVersion: 2
  m_Modification:
    m_TransformParent: {fileID: 0}
    m_Modifications: []
    m_RemovedComponents: []
  m_ParentPrefab: {fileID: 0}
  m_RootGameObject: {fileID: 122662}
  m_IsPrefabParent: 1
