using UnityEngine; namespace FlashTools.Internal { public class SwfSortingLayerAttribute : PropertyAttribute { } public class SwfPowerOfTwoIfAttribute : PropertyAttribute { public int MinPow2; public int MaxPow2; public string BoolProp; public SwfPowerOfTwoIfAttribute(int min_pow2, int max_pow2, string prop) { MinPow2 = min_pow2; MaxPow2 = max_pow2; BoolProp = prop; } } }