using UnityEngine; using UnityEditor; using System; using System.IO; using System.Linq; using System.Xml.Linq; using System.Globalization; namespace FlashTools.Internal { public class FlashAnimFtaPostprocessor : AssetPostprocessor { static void OnPostprocessAllAssets( string[] imported_assets, string[] deleted_assets, string[] moved_assets, string[] moved_from_asset_paths) { var fta_asset_paths = imported_assets .Where(p => Path.GetExtension(p).ToLower().Equals(".fta")); foreach ( var fta_asset_path in fta_asset_paths ) { FtaAssetProcess(fta_asset_path); } } static void FtaAssetProcess(string fta_asset) { var flash_anim_data = LoadFlashAnimFromFtaFile(fta_asset); if ( flash_anim_data != null ) { var new_asset_path = Path.ChangeExtension(fta_asset, ".asset"); var new_asset = AssetDatabase.LoadAssetAtPath(new_asset_path); if ( !new_asset ) { new_asset = ScriptableObject.CreateInstance(); AssetDatabase.CreateAsset(new_asset, new_asset_path); } new_asset.Data = flash_anim_data; EditorUtility.SetDirty(new_asset); AssetDatabase.SaveAssets(); AssetDatabase.DeleteAsset(fta_asset); } } static FlashAnimData LoadFlashAnimFromFtaFile(string fta_path) { try { return LoadFlashAnimDocFromFtaRootElem( XDocument.Load(fta_path).Document.Root, new FlashAnimData()); } catch ( Exception e ) { Debug.LogErrorFormat("Parsing flash anim .fta file error: {0}", e.Message); return null; } } // ----------------------------- // Document // ----------------------------- static FlashAnimData LoadFlashAnimDocFromFtaRootElem(XElement root_elem, FlashAnimData data) { LoadFlashAnimStageFromFtaRootElem (root_elem, data); LoadFlashAnimLibraryFromFtaRootElem(root_elem, data); LoadFlashAnimStringsFromFtaRootElem(root_elem, data); data.FrameRate = SafeLoadIntFromElemAttr( root_elem, "frame_rate", data.FrameRate); return data; } // ----------------------------- // Stage // ----------------------------- static void LoadFlashAnimStageFromFtaRootElem(XElement root_elem, FlashAnimData data) { var stage_elem = root_elem.Element("stage"); LoadFlashAnimLayersFromFtaSymbolElem(stage_elem, data.Stage); } // ----------------------------- // Library // ----------------------------- static void LoadFlashAnimLibraryFromFtaRootElem(XElement root_elem, FlashAnimData data) { var library_elem = root_elem.Element("library"); LoadFlashAnimBitmapsFromFtaLibraryElem(library_elem, data); LoadFlashAnimSymbolsFromFtaLibraryElem(library_elem, data); } static void LoadFlashAnimBitmapsFromFtaLibraryElem(XElement library_elem, FlashAnimData data) { foreach ( var bitmap_elem in library_elem.Elements("bitmap") ) { var bitmap = new FlashAnimBitmapData(); bitmap.Id = SafeLoadStrFromElemAttr(bitmap_elem, "id", bitmap.Id); bitmap.ImageSource = bitmap.Id + ".png"; data.Library.Bitmaps.Add(bitmap); } } static void LoadFlashAnimSymbolsFromFtaLibraryElem(XElement library_elem, FlashAnimData data) { foreach ( var symbol_elem in library_elem.Elements("symbol") ) { var symbol = new FlashAnimSymbolData(); symbol.Id = SafeLoadStrFromElemAttr(symbol_elem, "id", symbol.Id); LoadFlashAnimLayersFromFtaSymbolElem(symbol_elem, symbol); data.Library.Symbols.Add(symbol); } } static void LoadFlashAnimLayersFromFtaSymbolElem(XElement symbol_elem, FlashAnimSymbolData data) { foreach ( var layer_elem in symbol_elem.Elements("layer") ) { var layer = new FlashAnimLayerData(); layer.Id = SafeLoadStrFromElemAttr (layer_elem, "id" , layer.Id); layer.LayerType = SafeLoadEnumFromElemAttr(layer_elem, "layer_type", FlashAnimLayerType.Normal); LoadFlashAnimFramesFromFtaLayerElem(layer_elem, layer); data.Layers.Add(layer); } } static void LoadFlashAnimFramesFromFtaLayerElem(XElement layer_elem, FlashAnimLayerData data) { foreach ( var frame_elem in layer_elem.Elements("frame") ) { var frame = new FlashAnimFrameData(); frame.Id = SafeLoadStrFromElemAttr(frame_elem, "id", frame.Id); LoadFlashAnimElemsFromFtaFrameElem(frame_elem, frame); data.Frames.Add(frame); } } static void LoadFlashAnimElemsFromFtaFrameElem(XElement frame_elem, FlashAnimFrameData data) { foreach ( var elem_elem in frame_elem.Elements("element") ) { var elem = new FlashAnimElemData(); elem.Id = SafeLoadStrFromElemAttr(elem_elem, "id" , elem.Id); elem.Matrix = SafeLoadMatFromElemAttr(elem_elem, "matrix", elem.Matrix); LoadFlashAnimInstFromFtaElemElem(elem_elem, elem); data.Elems.Add(elem); } } static void LoadFlashAnimInstFromFtaElemElem(XElement elem_elem, FlashAnimElemData data) { var inst_elem = elem_elem.Element("instance"); var instance = new FlashAnimInstData(); instance.Type = SafeLoadEnumFromElemAttr(inst_elem, "type" , instance.Type); instance.BlendMode = SafeLoadEnumFromElemAttr(inst_elem, "blend_mode" , instance.BlendMode); instance.Asset = SafeLoadStrFromElemAttr (inst_elem, "asset" , instance.Asset); instance.Visible = SafeLoadBoolFromElemAttr(inst_elem, "visible" , instance.Visible); instance.FirstFrame = SafeLoadIntFromElemAttr (inst_elem, "first_frame" , instance.FirstFrame); instance.LoopingMode = SafeLoadEnumFromElemAttr(inst_elem, "looping_mode", instance.LoopingMode); var color_transform_elem = inst_elem.Element("color_effect"); if ( color_transform_elem != null ) { instance.ColorTransform = SafeLoadColFromElemAttr(color_transform_elem, "transform", instance.ColorTransform); } data.Instance = instance; } // ----------------------------- // Strings // ----------------------------- static void LoadFlashAnimStringsFromFtaRootElem(XElement root_elem, FlashAnimData data) { var strings_elem = root_elem.Element("strings"); foreach ( var string_elem in strings_elem.Elements("string") ) { var string_id = SafeLoadStrFromElemAttr(string_elem, "id" , null); var string_str = SafeLoadStrFromElemAttr(string_elem, "str", null); if ( !string.IsNullOrEmpty(string_id) && string_str != null ) { data.Strings.Add(string_id); data.Strings.Add(string_str); } } } // ----------------------------- // Common // ----------------------------- static string SafeLoadStrFromElemAttr(XElement elem, string attr_name, string def_value) { if ( elem != null && elem.Attribute(attr_name) != null ) { return elem.Attribute(attr_name).Value; } return def_value; } static int SafeLoadIntFromElemAttr(XElement elem, string attr_name, int def_value) { int value; var int_str = SafeLoadStrFromElemAttr(elem, attr_name, string.Empty); if ( elem != null && int.TryParse(int_str, out value) ) { return value; } return def_value; } static float SafeLoadFloatFromElemAttr(XElement elem, string attr_name, float def_value) { float value; var float_str = SafeLoadStrFromElemAttr(elem, attr_name, string.Empty); if ( elem != null && float.TryParse(float_str, NumberStyles.Any, CultureInfo.InvariantCulture, out value) ) { return value; } return def_value; } static bool SafeLoadBoolFromElemAttr(XElement elem, string attr_name, bool def_value) { bool value; var bool_str = SafeLoadStrFromElemAttr(elem, attr_name, string.Empty); if ( elem != null && bool.TryParse(bool_str, out value) ) { return value; } return def_value; } static Matrix4x4 SafeLoadMatFromElemAttr(XElement elem, string attr_name, Matrix4x4 def_value) { var mat_str = SafeLoadStrFromElemAttr(elem, attr_name, string.Empty); var mat_strs = mat_str.Split(';'); if ( mat_strs.Length == 6 ) { float a, b, c, d, tx, ty; if ( float.TryParse(mat_strs[0], NumberStyles.Any, CultureInfo.InvariantCulture, out a ) && float.TryParse(mat_strs[1], NumberStyles.Any, CultureInfo.InvariantCulture, out b ) && float.TryParse(mat_strs[2], NumberStyles.Any, CultureInfo.InvariantCulture, out c ) && float.TryParse(mat_strs[3], NumberStyles.Any, CultureInfo.InvariantCulture, out d ) && float.TryParse(mat_strs[4], NumberStyles.Any, CultureInfo.InvariantCulture, out tx) && float.TryParse(mat_strs[5], NumberStyles.Any, CultureInfo.InvariantCulture, out ty) ) { var mat = Matrix4x4.identity; mat.m00 = a; mat.m10 = b; mat.m01 = c; mat.m11 = d; mat.m03 = tx; mat.m13 = ty; return mat; } } return def_value; } static FlashAnimColorTransform SafeLoadColFromElemAttr(XElement elem, string attr_name, FlashAnimColorTransform def_value) { var col_str = SafeLoadStrFromElemAttr(elem, attr_name, string.Empty); var col_strs = col_str.Split(';'); if ( col_strs.Length == 8 ) { float rp, gp, bp, ap, ra, ga, ba, aa; if ( float.TryParse(col_strs[0], NumberStyles.Any, CultureInfo.InvariantCulture, out rp) && float.TryParse(col_strs[1], NumberStyles.Any, CultureInfo.InvariantCulture, out gp) && float.TryParse(col_strs[2], NumberStyles.Any, CultureInfo.InvariantCulture, out bp) && float.TryParse(col_strs[3], NumberStyles.Any, CultureInfo.InvariantCulture, out ap) && float.TryParse(col_strs[4], NumberStyles.Any, CultureInfo.InvariantCulture, out ra) && float.TryParse(col_strs[5], NumberStyles.Any, CultureInfo.InvariantCulture, out ga) && float.TryParse(col_strs[6], NumberStyles.Any, CultureInfo.InvariantCulture, out ba) && float.TryParse(col_strs[7], NumberStyles.Any, CultureInfo.InvariantCulture, out aa)) { return new FlashAnimColorTransform( new Vector4(rp, gp, bp, ap), new Vector4(ra, ga, ba, aa) ); } } return def_value; } static T SafeLoadEnumFromElemAttr(XElement elem, string attr_name, T def_value) { try { return (T)Enum.Parse(typeof(T), SafeLoadStrFromElemAttr(elem, attr_name, string.Empty), true); } catch ( Exception ) { return def_value; } } } }