##### Flash Animation Toolset Convert your flash animation for Unity easy! * [Usage video](http://www.youtube.com/watch?v=uE_XRWZ5KHA) * [Blog](http://matov.me) * [Site](http://matov.me/flash-animation-toolset) * [Web demo](http://matov.me/public/blog_share/flash_tools/web_demo) * [User guide](http://matov.me/flash-animation-toolset-user-guide) * [Trial version](https://www.assetstore.unity3d.com/#!/content/73896) * [Full version](https://www.assetstore.unity3d.com/#!/content/73323) ###### Features * Support all transformations like 'rotation', 'skew' and 'scale' (except 3D) * Support all tweens(classic, motion and etc), keyframes and layers * Support mask layers * Support bitmap and vector graphics * Support all clip color effects like 'brightness', 'tint', 'alpha' and etc * Support most blending modes (all except Alpha and Erase) * Simple runtime API for controlling your animations in Unity * Automatic packing texture atlases of animations with different settings * Great performance with zero allocations in update loop * Frame labels to separate sequences in one timeline * Export marked "for export" clips and main timeline * Live preview of animations in the Unity editor Supports Unity 5.3 and newer, both Personal and Pro. Full C# source code included. Leave your rating for this Asset. It is very important for me and the development of the project :) Thank you! Samples use "Creative Commons CC0 1.0 Universal License" animations from [Glitch game](http://www.glitchthegame.com/public-domain-game-art)