%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!29 &1 SceneSettings: m_ObjectHideFlags: 0 m_PVSData: m_PVSObjectsArray: [] m_PVSPortalsArray: [] m_OcclusionBakeSettings: smallestOccluder: 5 smallestHole: 0.25 backfaceThreshold: 100 --- !u!104 &2 RenderSettings: m_ObjectHideFlags: 0 serializedVersion: 6 m_Fog: 0 m_FogColor: {r: 0.5, g: 0.5, b: 0.5, a: 1} m_FogMode: 3 m_FogDensity: 0.01 m_LinearFogStart: 0 m_LinearFogEnd: 300 m_AmbientSkyColor: {r: 0.212, g: 0.227, b: 0.259, a: 1} m_AmbientEquatorColor: {r: 0.114, g: 0.125, b: 0.133, a: 1} m_AmbientGroundColor: {r: 0.047, g: 0.043, b: 0.035, a: 1} m_AmbientIntensity: 1 m_AmbientMode: 3 m_SkyboxMaterial: {fileID: 0} m_HaloStrength: 0.5 m_FlareStrength: 1 m_FlareFadeSpeed: 3 m_HaloTexture: {fileID: 0} m_SpotCookie: {fileID: 10001, guid: 0000000000000000e000000000000000, type: 0} m_DefaultReflectionMode: 0 m_DefaultReflectionResolution: 128 m_ReflectionBounces: 1 m_ReflectionIntensity: 1 m_CustomReflection: {fileID: 0} m_Sun: {fileID: 0} --- !u!157 &3 LightmapSettings: m_ObjectHideFlags: 0 serializedVersion: 6 m_GIWorkflowMode: 1 m_LightmapsMode: 1 m_GISettings: serializedVersion: 2 m_BounceScale: 1 m_IndirectOutputScale: 1 m_AlbedoBoost: 1 m_TemporalCoherenceThreshold: 1 m_EnvironmentLightingMode: 0 m_EnableBakedLightmaps: 0 m_EnableRealtimeLightmaps: 0 m_LightmapEditorSettings: serializedVersion: 3 m_Resolution: 2 m_BakeResolution: 40 m_TextureWidth: 1024 m_TextureHeight: 1024 m_AOMaxDistance: 1 m_Padding: 2 m_CompAOExponent: 0 m_LightmapParameters: {fileID: 0} m_TextureCompression: 1 m_FinalGather: 0 m_FinalGatherRayCount: 1024 m_ReflectionCompression: 2 m_LightingDataAsset: {fileID: 0} m_RuntimeCPUUsage: 25 --- !u!196 &4 NavMeshSettings: serializedVersion: 2 m_ObjectHideFlags: 0 m_BuildSettings: serializedVersion: 2 agentRadius: 0.5 agentHeight: 2 agentSlope: 45 agentClimb: 0.4 ledgeDropHeight: 0 maxJumpAcrossDistance: 0 accuratePlacement: 0 minRegionArea: 2 cellSize: 0.16666667 manualCellSize: 0 m_NavMeshData: {fileID: 0} --- !u!1 &58420233 GameObject: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 0} serializedVersion: 4 m_Component: - 4: {fileID: 58420238} - 33: {fileID: 58420237} - 23: {fileID: 58420236} - 114: {fileID: 58420235} - 114: {fileID: 58420234} - 114: {fileID: 58420239} m_Layer: 0 m_Name: purple_apparition.fla.purpleFlower m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &58420234 MonoBehaviour: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 0} m_GameObject: {fileID: 58420233} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 92ca98b80846d4b34b476a918b98a542, type: 3} m_Name: m_EditorClassIdentifier: _autoPlay: 1 _useUnscaledDt: 0 _rateScale: 1 _groupName: _playMode: 0 _loopMode: 0 --- !u!114 &58420235 MonoBehaviour: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 0} m_GameObject: {fileID: 58420233} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d720f6c1045ab4d45b705672aba45e73, type: 3} m_Name: m_EditorClassIdentifier: _sortingLayer: Default _sortingOrder: 0 _tint: {r: 1, g: 1, b: 1, a: 1} _clip: {fileID: 11400000, guid: e628ecb35a2014b59b4cc042ef00c55d, type: 2} _sequence: fadeIn _currentFrame: 36 --- !u!23 &58420236 MeshRenderer: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 0} m_GameObject: {fileID: 58420233} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_Materials: - {fileID: 2100000, guid: d58d9a5e482e8429f8d7d18a9538d94a, type: 2} m_SubsetIndices: m_StaticBatchRoot: {fileID: 0} m_UseLightProbes: 1 m_ReflectionProbeUsage: 1 m_ProbeAnchor: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingOrder: 0 --- !u!33 &58420237 MeshFilter: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 0} m_GameObject: {fileID: 58420233} m_Mesh: {fileID: 0} --- !u!4 &58420238 Transform: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 0} m_GameObject: {fileID: 58420233} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_Children: [] m_Father: {fileID: 0} m_RootOrder: 2 --- !u!114 &58420239 MonoBehaviour: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 0} m_GameObject: {fileID: 58420233} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 59eb8a1569d5d49c2a71ee09aabc647e, type: 3} m_Name: m_EditorClassIdentifier: --- !u!1 &919052529 GameObject: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 0} serializedVersion: 4 m_Component: - 4: {fileID: 919052531} - 114: {fileID: 919052530} m_Layer: 0 m_Name: '[SwfManager]' m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &919052530 MonoBehaviour: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 0} m_GameObject: {fileID: 919052529} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: f455e092ebcb64c3e94de2e2f2f7a614, type: 3} m_Name: m_EditorClassIdentifier: --- !u!4 &919052531 Transform: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 0} m_GameObject: {fileID: 919052529} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_Children: [] m_Father: {fileID: 0} m_RootOrder: 1 --- !u!1 &944418756 GameObject: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 0} serializedVersion: 4 m_Component: - 4: {fileID: 944418761} - 33: {fileID: 944418760} - 23: {fileID: 944418759} - 114: {fileID: 944418758} - 114: {fileID: 944418757} m_Layer: 0 m_Name: npc_smuggler.fla.smuggler m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &944418757 MonoBehaviour: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 0} m_GameObject: {fileID: 944418756} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 92ca98b80846d4b34b476a918b98a542, type: 3} m_Name: m_EditorClassIdentifier: _autoPlay: 1 _useUnscaledDt: 0 _rateScale: 1 _groupName: _playMode: 0 _loopMode: 1 --- !u!114 &944418758 MonoBehaviour: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 0} m_GameObject: {fileID: 944418756} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d720f6c1045ab4d45b705672aba45e73, type: 3} m_Name: m_EditorClassIdentifier: _sortingLayer: Default _sortingOrder: 0 _tint: {r: 1, g: 1, b: 1, a: 1} _clip: {fileID: 11400000, guid: 417182f0c8b6f4882a7fe54beb58877e, type: 2} _sequence: exitWithBox _currentFrame: 26 --- !u!23 &944418759 MeshRenderer: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 0} m_GameObject: {fileID: 944418756} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_Materials: - {fileID: 2100000, guid: d58d9a5e482e8429f8d7d18a9538d94a, type: 2} - {fileID: 2100000, guid: 3c29e337d2fa54be7af8d125c34562b7, type: 2} - {fileID: 2100000, guid: fd62ebda9455442f4a7861e78484f3b6, type: 2} - {fileID: 2100000, guid: 69837dba6d9e9419a8e22a6b25de0008, type: 2} - {fileID: 2100000, guid: 3c29e337d2fa54be7af8d125c34562b7, type: 2} - {fileID: 2100000, guid: fd62ebda9455442f4a7861e78484f3b6, type: 2} - {fileID: 2100000, guid: 69837dba6d9e9419a8e22a6b25de0008, type: 2} m_SubsetIndices: m_StaticBatchRoot: {fileID: 0} m_UseLightProbes: 1 m_ReflectionProbeUsage: 1 m_ProbeAnchor: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingOrder: 0 --- !u!33 &944418760 MeshFilter: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 0} m_GameObject: {fileID: 944418756} m_Mesh: {fileID: 0} --- !u!4 &944418761 Transform: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 0} m_GameObject: {fileID: 944418756} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 1, y: -1, z: 1} m_LocalScale: {x: 1, y: 1, z: 1} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_Children: [] m_Father: {fileID: 0} m_RootOrder: 3 --- !u!1 &1036351690 GameObject: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 0} serializedVersion: 4 m_Component: - 4: {fileID: 1036351695} - 33: {fileID: 1036351694} - 23: {fileID: 1036351693} - 114: {fileID: 1036351692} - 114: {fileID: 1036351691} m_Layer: 0 m_Name: npc_bureaucrat.fla.bureaucrat m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &1036351691 MonoBehaviour: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 0} m_GameObject: {fileID: 1036351690} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 92ca98b80846d4b34b476a918b98a542, type: 3} m_Name: m_EditorClassIdentifier: _autoPlay: 1 _useUnscaledDt: 0 _rateScale: 1 _groupName: _playMode: 0 _loopMode: 1 --- !u!114 &1036351692 MonoBehaviour: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 0} m_GameObject: {fileID: 1036351690} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d720f6c1045ab4d45b705672aba45e73, type: 3} m_Name: m_EditorClassIdentifier: _sortingLayer: Default _sortingOrder: 0 _tint: {r: 1, g: 1, b: 1, a: 1} _clip: {fileID: 11400000, guid: f04e34de22e1645a9a0cc1c8b6d1046c, type: 2} _sequence: talk _currentFrame: 0 --- !u!23 &1036351693 MeshRenderer: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 0} m_GameObject: {fileID: 1036351690} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_Materials: - {fileID: 2100000, guid: d58d9a5e482e8429f8d7d18a9538d94a, type: 2} m_SubsetIndices: m_StaticBatchRoot: {fileID: 0} m_UseLightProbes: 1 m_ReflectionProbeUsage: 1 m_ProbeAnchor: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingOrder: 0 --- !u!33 &1036351694 MeshFilter: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 0} m_GameObject: {fileID: 1036351690} m_Mesh: {fileID: 0} --- !u!4 &1036351695 Transform: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 0} m_GameObject: {fileID: 1036351690} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 2, y: 1, z: 1} m_LocalScale: {x: -1, y: 1, z: 1} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_Children: [] m_Father: {fileID: 0} m_RootOrder: 6 --- !u!1 &1173114888 GameObject: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 0} serializedVersion: 4 m_Component: - 4: {fileID: 1173114893} - 20: {fileID: 1173114892} - 92: {fileID: 1173114891} - 124: {fileID: 1173114890} - 81: {fileID: 1173114889} m_Layer: 0 m_Name: Main Camera m_TagString: MainCamera m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!81 &1173114889 AudioListener: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 0} m_GameObject: {fileID: 1173114888} m_Enabled: 1 --- !u!124 &1173114890 Behaviour: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 0} m_GameObject: {fileID: 1173114888} m_Enabled: 1 --- !u!92 &1173114891 Behaviour: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 0} m_GameObject: {fileID: 1173114888} m_Enabled: 1 --- !u!20 &1173114892 Camera: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 0} m_GameObject: {fileID: 1173114888} m_Enabled: 1 serializedVersion: 2 m_ClearFlags: 1 m_BackGroundColor: {r: 0.19215687, g: 0.3019608, b: 0.4745098, a: 0.019607844} m_NormalizedViewPortRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 near clip plane: 0.3 far clip plane: 1000 field of view: 60 orthographic: 1 orthographic size: 1.5 m_Depth: 0 m_CullingMask: serializedVersion: 2 m_Bits: 4294967295 m_RenderingPath: -1 m_TargetTexture: {fileID: 0} m_TargetDisplay: 0 m_TargetEye: 3 m_HDR: 0 m_OcclusionCulling: 1 m_StereoConvergence: 10 m_StereoSeparation: 0.022 m_StereoMirrorMode: 0 --- !u!4 &1173114893 Transform: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 0} m_GameObject: {fileID: 1173114888} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: -10} m_LocalScale: {x: 1, y: 1, z: 1} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_Children: [] m_Father: {fileID: 0} m_RootOrder: 0 --- !u!1 &1441265966 GameObject: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 0} serializedVersion: 4 m_Component: - 4: {fileID: 1441265971} - 33: {fileID: 1441265970} - 23: {fileID: 1441265969} - 114: {fileID: 1441265968} - 114: {fileID: 1441265967} m_Layer: 0 m_Name: rainbow_100coinstoday.fla._Stage_ m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &1441265967 MonoBehaviour: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 0} m_GameObject: {fileID: 1441265966} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 92ca98b80846d4b34b476a918b98a542, type: 3} m_Name: m_EditorClassIdentifier: _autoPlay: 1 _useUnscaledDt: 0 _rateScale: 1 _groupName: _playMode: 0 _loopMode: 1 --- !u!114 &1441265968 MonoBehaviour: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 0} m_GameObject: {fileID: 1441265966} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d720f6c1045ab4d45b705672aba45e73, type: 3} m_Name: m_EditorClassIdentifier: _sortingLayer: Default _sortingOrder: 0 _tint: {r: 1, g: 1, b: 1, a: 1} _clip: {fileID: 11400000, guid: 4ba7369afeda0484ba5c98ff7dcce603, type: 2} _sequence: Default _currentFrame: 66 --- !u!23 &1441265969 MeshRenderer: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 0} m_GameObject: {fileID: 1441265966} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_Materials: - {fileID: 2100000, guid: 3c29e337d2fa54be7af8d125c34562b7, type: 2} - {fileID: 2100000, guid: fd62ebda9455442f4a7861e78484f3b6, type: 2} - {fileID: 2100000, guid: 69837dba6d9e9419a8e22a6b25de0008, type: 2} - {fileID: 2100000, guid: d58d9a5e482e8429f8d7d18a9538d94a, type: 2} m_SubsetIndices: m_StaticBatchRoot: {fileID: 0} m_UseLightProbes: 1 m_ReflectionProbeUsage: 1 m_ProbeAnchor: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingOrder: 0 --- !u!33 &1441265970 MeshFilter: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 0} m_GameObject: {fileID: 1441265966} m_Mesh: {fileID: 0} --- !u!4 &1441265971 Transform: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 0} m_GameObject: {fileID: 1441265966} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -2.578, y: 1.537, z: 1} m_LocalScale: {x: 0.5, y: 0.5, z: 1} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_Children: [] m_Father: {fileID: 0} m_RootOrder: 5 --- !u!1 &1893990126 GameObject: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 0} serializedVersion: 4 m_Component: - 4: {fileID: 1893990131} - 33: {fileID: 1893990130} - 23: {fileID: 1893990129} - 114: {fileID: 1893990128} - 114: {fileID: 1893990127} m_Layer: 0 m_Name: npc_smuggler.fla.smuggler (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &1893990127 MonoBehaviour: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 0} m_GameObject: {fileID: 1893990126} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 92ca98b80846d4b34b476a918b98a542, type: 3} m_Name: m_EditorClassIdentifier: _autoPlay: 1 _useUnscaledDt: 0 _rateScale: 1 _groupName: _playMode: 0 _loopMode: 1 --- !u!114 &1893990128 MonoBehaviour: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 0} m_GameObject: {fileID: 1893990126} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d720f6c1045ab4d45b705672aba45e73, type: 3} m_Name: m_EditorClassIdentifier: _sortingLayer: Default _sortingOrder: 0 _tint: {r: 1, g: 1, b: 1, a: 1} _clip: {fileID: 11400000, guid: 417182f0c8b6f4882a7fe54beb58877e, type: 2} _sequence: arriveWithBox _currentFrame: 0 --- !u!23 &1893990129 MeshRenderer: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 0} m_GameObject: {fileID: 1893990126} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_Materials: - {fileID: 2100000, guid: d58d9a5e482e8429f8d7d18a9538d94a, type: 2} - {fileID: 2100000, guid: 3c29e337d2fa54be7af8d125c34562b7, type: 2} - {fileID: 2100000, guid: fd62ebda9455442f4a7861e78484f3b6, type: 2} - {fileID: 2100000, guid: 69837dba6d9e9419a8e22a6b25de0008, type: 2} - {fileID: 2100000, guid: 3c29e337d2fa54be7af8d125c34562b7, type: 2} - {fileID: 2100000, guid: fd62ebda9455442f4a7861e78484f3b6, type: 2} - {fileID: 2100000, guid: 69837dba6d9e9419a8e22a6b25de0008, type: 2} m_SubsetIndices: m_StaticBatchRoot: {fileID: 0} m_UseLightProbes: 1 m_ReflectionProbeUsage: 1 m_ProbeAnchor: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingOrder: 0 --- !u!33 &1893990130 MeshFilter: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 0} m_GameObject: {fileID: 1893990126} m_Mesh: {fileID: 0} --- !u!4 &1893990131 Transform: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 0} m_GameObject: {fileID: 1893990126} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -1, y: -1, z: 1} m_LocalScale: {x: -1, y: 1, z: 1} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_Children: [] m_Father: {fileID: 0} m_RootOrder: 4