![](.github/images/title-icon.png) # Flash Animation Toolset > Convert your flash animation for Unity easy! [Trial Version](https://assetstore.unity.com/packages/tools/animation/flash-animation-toolset-trial-73896) | [Full Version](https://assetstore.unity.com/packages/tools/animation/flash-animation-toolset-73323) | [Forum](https://forum.unity.com/threads/1-3-15-flash-animation-toolset.440085) | [Web Demo](https://blackmatov.github.io/unity-assets/flash-animation-toolset/demo) | [User Guide](Assets/FlashTools/Docs/USERGUIDE.md) | [Usage Video](http://www.youtube.com/watch?v=uE_XRWZ5KHA) | [API Reference](Assets/FlashTools/Docs/API.md) | [Changelog](Assets/FlashTools/Docs/CHANGELOG.md) ## Features - Support all transformations like 'rotation', 'skew' and 'scale' (except 3D) - Support all tweens(classic, motion and etc), keyframes and layers - Support mask layers - Support bitmap and vector graphics - Support all clip color effects like 'brightness', 'tint', 'alpha' and etc - Support most blending modes (all except Alpha and Erase) - Simple runtime API for controlling your animations in Unity - Automatic packing texture atlases of animations with different settings - Great performance with zero allocations in update loop - Frame labels to separate sequences in one timeline - Export marked "for export" clips and main timeline - Live preview of animations in the Unity editor Supports Unity 2017.4 (LTS) and newer, both Personal and Pro. Full C# source code included. Leave your rating for this Asset. It is very important for me and the development of the project :) Thank you! ## Screenshots ![](.github/images/screenshot-1.png) ![](.github/images/screenshot-2.png) ![](.github/images/screenshot-3.png) ## [License (MIT)](./LICENSE.md) * Samples use "Creative Commons CC0 1.0 Universal License" animations from [Glitch game](http://www.glitchthegame.com/public-domain-game-art)