###### Version 1.3.6 * Fix for scale very small vector items * Big vector item optimization * More yield instructions and extensions ###### Version 1.3.5 * Fix sprite import problem ###### Version 1.3.4 * Fix CS6 export problem * Fix unity postprocessor problems ###### Version 1.3.3 * Fix undefined unusedItems in CS6 ###### Version 1.3.2 * Fix bug custom scale export with small items optimization ###### Version 1.3.1 * Fix some Unity 5.5 deprecated functions ###### Version 1.3.0 * ETC separated alpha support * Export animations with custom scale (for retina) * New small vector scaled items optimization ###### Version 1.2.0 * Add Yield instructions for wait in coroutines(SwfWaitPlayStopped, SwfWaitRewindPlaying, SwfWaitStopPlaying) * Add unscaled delta time support(for separate animations, groups of animations or for all) * Fix guide type flash layers * Some fixes for reconvert asset problem ###### Version 1.1.1 * Add conversion error by shape tween in CS6 * Fix life after death (problem about destroying with big lag by frame event) ###### Version 1.1.0 * Sequence separator is anchor frame label (not common frame label) * SwfClip access to frame labels (currentLabelCount, GetCurrentFrameLabel) * SwfClip events (OnChangeClipEvent, OnChangeSequenceEvent, OnChangeCurrentFrameEvent) ###### Version 1.0.0 * Initial asset store version * Sources to dll * Palette bitmaps support ###### Version 0.5.0 * Flash optimizer twicks * Blending modes (except Alpha and Erase) ###### Version 0.4.0 * Clip groups * Fix move assets bug * Tint color for clips * Animation API improvements ###### Version 0.3.0 * Preview for animation assets and clips * Animation API improvements * Memory optimizations ###### Version 0.2.0 * Export optimizations * Export clips with export names ###### Version 0.1.0 * Initial alpha version