From 294c6bba91f1832ee22459a9ce898a11519e8a7b Mon Sep 17 00:00:00 2001 From: BlackMATov Date: Wed, 15 Feb 2017 22:57:43 +0700 Subject: [PATCH] docs to markdown --- Assets/FlashTools/Docs/CHANGELOG.md | 62 +++++++++++++++ .../{CHANGELOG.txt.meta => CHANGELOG.md.meta} | 6 +- Assets/FlashTools/Docs/CHANGELOG.txt | 77 ------------------- Assets/FlashTools/Docs/README.md | 33 ++++++++ .../Docs/{README.txt.meta => README.md.meta} | 6 +- Assets/FlashTools/Docs/README.txt | 35 --------- 6 files changed, 101 insertions(+), 118 deletions(-) create mode 100644 Assets/FlashTools/Docs/CHANGELOG.md rename Assets/FlashTools/Docs/{CHANGELOG.txt.meta => CHANGELOG.md.meta} (53%) delete mode 100644 Assets/FlashTools/Docs/CHANGELOG.txt create mode 100644 Assets/FlashTools/Docs/README.md rename Assets/FlashTools/Docs/{README.txt.meta => README.md.meta} (53%) delete mode 100644 Assets/FlashTools/Docs/README.txt diff --git a/Assets/FlashTools/Docs/CHANGELOG.md b/Assets/FlashTools/Docs/CHANGELOG.md new file mode 100644 index 0000000..27bed14 --- /dev/null +++ b/Assets/FlashTools/Docs/CHANGELOG.md @@ -0,0 +1,62 @@ +###### Version 1.3.5 +* Fix sprite import problem + +###### Version 1.3.4 +* Fix CS6 export problem +* Fix unity postprocessor problems + +###### Version 1.3.3 +* Fix undefined unusedItems in CS6 + +###### Version 1.3.2 +* Fix bug custom scale export with small items optimization + +###### Version 1.3.1 +* Fix some Unity 5.5 deprecated functions + +###### Version 1.3.0 +* ETC separated alpha support +* Export animations with custom scale (for retina) +* New small vector scaled items optimization + +###### Version 1.2.0 +* Add Yield instructions for wait in coroutines(SwfWaitPlayStopped, SwfWaitRewindPlaying, SwfWaitStopPlaying) +* Add unscaled delta time support(for separate animations, groups of animations or for all) +* Fix guide type flash layers +* Some fixes for reconvert asset problem + +###### Version 1.1.1 +* Add conversion error by shape tween in CS6 +* Fix life after death (problem about destroying with big lag by frame event) + +###### Version 1.1.0 +* Sequence separator is anchor frame label (not common frame label) +* SwfClip access to frame labels (currentLabelCount, GetCurrentFrameLabel) +* SwfClip events (OnChangeClipEvent, OnChangeSequenceEvent, OnChangeCurrentFrameEvent) + +###### Version 1.0.0 +* Initial asset store version +* Sources to dll +* Palette bitmaps support + +###### Version 0.5.0 +* Flash optimizer twicks +* Blending modes (except Alpha and Erase) + +###### Version 0.4.0 +* Clip groups +* Fix move assets bug +* Tint color for clips +* Animation API improvements + +###### Version 0.3.0 +* Preview for animation assets and clips +* Animation API improvements +* Memory optimizations + +###### Version 0.2.0 +* Export optimizations +* Export clips with export names + +###### Version 0.1.0 +* Initial alpha version diff --git a/Assets/FlashTools/Docs/CHANGELOG.txt.meta b/Assets/FlashTools/Docs/CHANGELOG.md.meta similarity index 53% rename from Assets/FlashTools/Docs/CHANGELOG.txt.meta rename to Assets/FlashTools/Docs/CHANGELOG.md.meta index 3694ecc..13d54bd 100644 --- a/Assets/FlashTools/Docs/CHANGELOG.txt.meta +++ b/Assets/FlashTools/Docs/CHANGELOG.md.meta @@ -1,8 +1,8 @@ fileFormatVersion: 2 -guid: dfa1591b561424bf6a952fcb68bebbc0 -timeCreated: 1472651507 +guid: 309e798efeb2741c6853f2402363a067 +timeCreated: 1487174180 licenseType: Free -TextScriptImporter: +DefaultImporter: userData: assetBundleName: assetBundleVariant: diff --git a/Assets/FlashTools/Docs/CHANGELOG.txt b/Assets/FlashTools/Docs/CHANGELOG.txt deleted file mode 100644 index 0847967..0000000 --- a/Assets/FlashTools/Docs/CHANGELOG.txt +++ /dev/null @@ -1,77 +0,0 @@ --- Version 1.3.5 -- - -Fix sprite import problem - --- Version 1.3.4 -- - -Fix CS6 export problem -Fix unity postprocessor problems - --- Version 1.3.3 -- - -Fix undefined unusedItems in CS6 - --- Version 1.3.2 -- - -Fix bug custom scale export with small items optimization - --- Version 1.3.1 -- - -Fix some Unity 5.5 deprecated functions - --- Version 1.3.0 -- - -ETC separated alpha support -Export animations with custom scale (for retina) -New small vector scaled items optimization - --- Version 1.2.0 -- - -Add Yield instructions for wait in coroutines(SwfWaitPlayStopped, SwfWaitRewindPlaying, SwfWaitStopPlaying) -Add unscaled delta time support(for separate animations, groups of animations or for all) -Fix guide type flash layers -Some fixes for reconvert asset problem - --- Version 1.1.1 -- - -Add conversion error by shape tween in CS6 -Fix life after death (problem about destroying with big lag by frame event) - --- Version 1.1.0 -- - -Sequence separator is anchor frame label (not common frame label) -SwfClip access to frame labels (currentLabelCount, GetCurrentFrameLabel) -SwfClip events (OnChangeClipEvent, OnChangeSequenceEvent, OnChangeCurrentFrameEvent) - --- Version 1.0.0 -- - -Initial asset store version -Sources to dll -Palette bitmaps support - --- Version 0.5.0 -- - -Flash optimizer twicks -Blending modes (except Alpha and Erase) - --- Version 0.4.0 -- - -Clip groups -Fix move assets bug -Tint color for clips -Animation API improvements - --- Version 0.3.0 -- - -Preview for animation assets and clips -Animation API improvements -Memory optimizations - --- Version 0.2.0 -- - -Export optimizations -Export clips with export names - --- Version 0.1.0 -- - -Initial alpha version diff --git a/Assets/FlashTools/Docs/README.md b/Assets/FlashTools/Docs/README.md new file mode 100644 index 0000000..a0e2c4b --- /dev/null +++ b/Assets/FlashTools/Docs/README.md @@ -0,0 +1,33 @@ +##### Flash Animation Toolset + +Convert your flash animation for Unity easy! + +* [Usage video](http://www.youtube.com/watch?v=uE_XRWZ5KHA) + +* [Blog](http://matov.me) +* [Site](http://matov.me/flash-animation-toolset) +* [Web demo](http://matov.me/public/blog_share/flash_tools/web_demo) +* [User guide](http://matov.me/flash-animation-toolset-user-guide) + +* [Trial version](https://www.assetstore.unity3d.com/#!/content/73896) +* [Full version](https://www.assetstore.unity3d.com/#!/content/73323) + +###### Features +* Support all transformations like 'rotation', 'skew' and 'scale' (except 3D) +* Support all tweens(classic, motion and etc), keyframes and layers +* Support mask layers +* Support bitmap and vector graphics +* Support all clip color effects like 'brightness', 'tint', 'alpha' and etc +* Support most blending modes (all except Alpha and Erase) +* Simple runtime API for controlling your animations in Unity +* Automatic packing texture atlases of animations with different settings +* Great performance with zero allocations in update loop +* Frame labels to separate sequences in one timeline +* Export marked "for export" clips and main timeline +* Live preview of animations in the Unity editor + +Supports Unity 5.3 and newer, both Personal and Pro. Full C# source code included. + +Leave your rating for this Asset. It is very important for me and the development of the project :) Thank you! + +Samples use "Creative Commons CC0 1.0 Universal License" animations from [Glitch game](http://www.glitchthegame.com/public-domain-game-art) diff --git a/Assets/FlashTools/Docs/README.txt.meta b/Assets/FlashTools/Docs/README.md.meta similarity index 53% rename from Assets/FlashTools/Docs/README.txt.meta rename to Assets/FlashTools/Docs/README.md.meta index 8a4b606..5a6872f 100644 --- a/Assets/FlashTools/Docs/README.txt.meta +++ b/Assets/FlashTools/Docs/README.md.meta @@ -1,8 +1,8 @@ fileFormatVersion: 2 -guid: ffe731bf74d034b948a5ec392ba8e284 -timeCreated: 1476541234 +guid: 67cb565c063ff409697ad8b538d2a46a +timeCreated: 1487174181 licenseType: Free -TextScriptImporter: +DefaultImporter: userData: assetBundleName: assetBundleVariant: diff --git a/Assets/FlashTools/Docs/README.txt b/Assets/FlashTools/Docs/README.txt deleted file mode 100644 index 256308b..0000000 --- a/Assets/FlashTools/Docs/README.txt +++ /dev/null @@ -1,35 +0,0 @@ ------------------------------ --- Flash Animation Toolset -- ------------------------------ - -Convert your flash animation for Unity easy! - -- Usage video "http://www.youtube.com/watch?v=uE_XRWZ5KHA" - -- Blog "http://matov.me" -- Site "http://matov.me/flash-animation-toolset" -- Web demo "http://matov.me/public/blog_share/flash_tools/web_demo" -- User guide "http://matov.me/flash-animation-toolset-user-guide" - -- Trial version https://www.assetstore.unity3d.com/#!/content/73896 -- Full version https://www.assetstore.unity3d.com/#!/content/73323 - -Features -- Support all transformations like 'rotation', 'skew' and 'scale' (except 3D) -- Support all tweens(classic, motion and etc), keyframes and layers -- Support mask layers -- Support bitmap and vector graphics -- Support all clip color effects like 'brightness', 'tint', 'alpha' and etc -- Support most blending modes (all except Alpha and Erase) -- Simple runtime API for controlling your animations in Unity -- Automatic packing texture atlases of animations with different settings -- Great performance with zero allocations in update loop -- Frame labels to separate sequences in one timeline -- Export marked "for export" clips and main timeline -- Live preview of animations in the Unity editor - -Supports Unity 5.3 and newer, both Personal and Pro. Full C# source code included. - -Leave your rating for this Asset. It is very important for me and the development of the project :) Thank you! - -Samples use "Creative Commons CC0 1.0 Universal License" animations from Glitch game "http://www.glitchthegame.com/public-domain-game-art"