diff --git a/evolved.lua b/evolved.lua index 132ed69..99b7d4f 100644 --- a/evolved.lua +++ b/evolved.lua @@ -1872,10 +1872,10 @@ local function __spawn_entity_as(entity, prefab, fragment_list, fragment_count, new_component = true end - local entity_component_index = chunk_component_indices[fragment] - local entity_component_storage = chunk_component_storages[entity_component_index] + local component_index = chunk_component_indices[fragment] + local component_storage = chunk_component_storages[component_index] - entity_component_storage[place] = new_component + component_storage[place] = new_component end else for prefab_component_index = 1, prefab_component_count do @@ -1890,10 +1890,10 @@ local function __spawn_entity_as(entity, prefab, fragment_list, fragment_count, new_component = true end - local entity_component_index = chunk_component_indices[fragment] - local entity_component_storage = chunk_component_storages[entity_component_index] + local component_index = chunk_component_indices[fragment] + local component_storage = chunk_component_storages[component_index] - entity_component_storage[place] = new_component + component_storage[place] = new_component end end end @@ -1922,9 +1922,9 @@ local function __spawn_entity_as(entity, prefab, fragment_list, fragment_count, new_component = true end - local entity_component_storage = chunk_component_storages[component_index] + local component_storage = chunk_component_storages[component_index] - entity_component_storage[place] = new_component + component_storage[place] = new_component end end else @@ -1939,9 +1939,9 @@ local function __spawn_entity_as(entity, prefab, fragment_list, fragment_count, new_component = true end - local entity_component_storage = chunk_component_storages[component_index] + local component_storage = chunk_component_storages[component_index] - entity_component_storage[place] = new_component + component_storage[place] = new_component end end end