From 197120b3f9d44f3ed2b7f7963127b5bc9b62bb2c Mon Sep 17 00:00:00 2001 From: BlackMATov Date: Mon, 30 Dec 2024 06:35:46 +0700 Subject: [PATCH] add lua5.4 vscode launch target, update roadmap --- .vscode/launch.json | 9 +++++++++ ROADMAP.md | 1 + 2 files changed, 10 insertions(+) diff --git a/.vscode/launch.json b/.vscode/launch.json index f559e2f..b3ef320 100644 --- a/.vscode/launch.json +++ b/.vscode/launch.json @@ -10,6 +10,15 @@ "file": "${workspaceFolder}/develop/all.lua" } }, + { + "name": "Launch Evolved All (lua5.4)", + "type": "lua-local", + "request": "launch", + "program": { + "lua": "lua5.4", + "file": "${workspaceFolder}/develop/all.lua" + } + }, { "name": "Launch Evolved All (luajit)", "type": "lua-local", diff --git a/ROADMAP.md b/ROADMAP.md index c797ce3..dc7af19 100644 --- a/ROADMAP.md +++ b/ROADMAP.md @@ -8,3 +8,4 @@ - optimize batch operations for cases with moving entities to empty chunks - should we clear chunk's components by on_insert tag callback? - use table.new/clear for cached tables +- add `each :: entity -> {each_state? -> fragment?, component?}, each_state?` function