/******************************************************************************* * This file is part of the "Enduro2D" * For conditions of distribution and use, see copyright notice in LICENSE.md * Copyright (C) 2018-2019, by Matvey Cherevko (blackmatov@gmail.com) ******************************************************************************/ #include "../common.hpp" using namespace e2d; namespace { class game final : public engine::application { public: bool initialize() final { the().register_scheme( "rpgaudio", the().read(url("resources://bin/kenney_rpgaudio.zip"))); the().register_scheme_alias( "audio", url("rpgaudio://Audio")); auto sstream1 = the