---@class camera local camera = { ---@type boolean enabled = true, ---@type boolean disabled = false, ---@type boolean input = false, ---@type boolean gizmos = false, ---@type integer depth = 0, ---@type camera_modes mode = camera.modes.flexible, ---@type number znear = 0.0, ---@type number zfar = 1000.0, ---@type m4f view = m4f.identity(), ---@type rect viewport = rect.zero(), ---@type m4f projection = m4f.identity(), ---@type color background = color.white() } ---@class camera_modes camera.modes = { manual = "manual", stretch = "stretch", flexible = "flexible", fixed_fit = "fixed_fit", fixed_crop = "fixed_crop" } ---@overload fun(self: camera) ---@param self camera function camera.enable(self) end ---@overload fun(self: camera) ---@param self camera function camera.disable(self) end ---@type camera _G.camera = _G.camera or camera