From b6b5bf2b6ca984085ca1ff01a445fe58867c0c8a Mon Sep 17 00:00:00 2001 From: BlackMATov Date: Wed, 14 Nov 2018 06:13:08 +0700 Subject: [PATCH] update ROADMAP --- ROADMAP.md | 79 +++++++++++++++++++++++++++++++++++++++++++++++++----- 1 file changed, 72 insertions(+), 7 deletions(-) diff --git a/ROADMAP.md b/ROADMAP.md index 126080b3..1a0319c1 100644 --- a/ROADMAP.md +++ b/ROADMAP.md @@ -1,74 +1,139 @@ # Roadmap -## `Milestone I` +## `Milestone I (basic math and utils)` - ### `basic math` + - [x] `vec2, vec3, vec4` + - [x] `mat2, mat3, mat4` + - [x] `unit` + - [x] `basic math functions` ``` clamp, min, max, approximately etc. ``` + - [x] `basic trigonometric functions and constants` ``` pi, sin, cos, to_deg, to_rad etc. ``` - ### `basic utils` + - [x] `path` ``` functions to manipulating paths in a portable way ``` + - [x] `color, color32` + - [x] `basic string functions` ``` unicode convertions, wildcard patterns, type safe format ``` + - [x] `timer and time functions` + - [x] `image, image loaders` ``` basic true color formats internal: g8, ga8, rgb8, rgba8 external: png, jpg, tga ``` + - [x] `streams and native file system` + - [x] `thread pool and async tasks` -## `Milestone II` +## `Milestone II (basic core)` - ### `basic core` + + - [x] `engine` + ``` + game loop + frame timers + core initialization + ``` + - [x] `logger` ``` levels, sinks ``` + - [x] `basic input system` ``` events, listeners, polling devices: mouse, keyboard ``` + - [x] `basic window system` ``` GLFW, Windows, Linux, Mac OS X windowed and fullscreen modes ``` + - [x] `basic render system` ``` OpenGL only index and vertex buffers, render state, textures, blends, pixel and vertex shaders ``` + - [x] `virtual file system` ``` path aliases, archives, async loading ``` - - [ ] `basic resource manager` + +## `Milestone III (basic high)` + +- ### `basic high` + + - [ ] `library` ``` + resource management, abstract loaders groups, dependencies, async loading ``` -## `Milestone III` + - [ ] `resources` + ``` + meshes, shaders, textures, materials + ``` -``` -Coming Soon... -``` + - [ ] `scene graph` + ``` + nodes, scenes + parent child relationship, bounding boxes, event bubbling + ``` + +## `Milestone IV (advanced high)` + +- ### `advanced high` + + - [ ] `sprites` + ``` + static and frame-by-frame animations + ``` + + - [ ] `ECS` + ``` + basic entity component system + component processing and joins + ``` + + - [ ] `animations` + ``` + tweeners and spine runtime + ``` + + - [ ] `labels` + ``` + ttf, bmfont + ``` + + - [ ] `scripting` + ``` + lua runtime and bindings + ```