From 9e1ccd67867baa5a9ce867f515b71c37fc3a8695 Mon Sep 17 00:00:00 2001 From: Pinchuk Aleksei Date: Mon, 12 Aug 2019 19:49:06 +0300 Subject: [PATCH] improve font shaders --- samples/bin/library/font_shader.frag | 2 +- samples/bin/library/font_shader.vert | 2 +- samples/bin/library/sdf_shader.vert | 2 +- 3 files changed, 3 insertions(+), 3 deletions(-) diff --git a/samples/bin/library/font_shader.frag b/samples/bin/library/font_shader.frag index c6b20f0a..53c9ff8f 100644 --- a/samples/bin/library/font_shader.frag +++ b/samples/bin/library/font_shader.frag @@ -4,6 +4,6 @@ varying vec2 v_st0; varying vec4 v_color; void main() { - vec2 st = vec2(v_st0.s, 1.0 - v_st0.t); + vec2 st = vec2(v_st0.s, v_st0.t); gl_FragColor = texture2D(u_texture, st) * v_color; } diff --git a/samples/bin/library/font_shader.vert b/samples/bin/library/font_shader.vert index 321b34fe..87daabca 100644 --- a/samples/bin/library/font_shader.vert +++ b/samples/bin/library/font_shader.vert @@ -9,7 +9,7 @@ varying vec2 v_st0; varying vec4 v_color; void main() { - v_st0 = a_st0; + v_st0 = vec2(a_st0.s, 1.0 - a_st0.t); v_color = a_color0; gl_Position = vec4(a_vertex, 1.0) * u_matrix_m * u_matrix_vp; } diff --git a/samples/bin/library/sdf_shader.vert b/samples/bin/library/sdf_shader.vert index d0ca286c..87daabca 100644 --- a/samples/bin/library/sdf_shader.vert +++ b/samples/bin/library/sdf_shader.vert @@ -9,7 +9,7 @@ varying vec2 v_st0; varying vec4 v_color; void main() { - v_st0 = vec2(a_st0.s, 1.0 - a_st0.t);; + v_st0 = vec2(a_st0.s, 1.0 - a_st0.t); v_color = a_color0; gl_Position = vec4(a_vertex, 1.0) * u_matrix_m * u_matrix_vp; }